From 93580554bd7326b00dc9f037bd276a2cf4523774 Mon Sep 17 00:00:00 2001 From: cv <34649812+cpvalente@users.noreply.github.com> Date: Sun, 31 Oct 2021 13:26:32 +0100 Subject: [PATCH] fix: roll state fix issue when the call of roll() was resetting the state after trying to load titles --- server/src/classes/EventTimer.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/server/src/classes/EventTimer.js b/server/src/classes/EventTimer.js index ee0d57607..f93599cc1 100644 --- a/server/src/classes/EventTimer.js +++ b/server/src/classes/EventTimer.js @@ -252,7 +252,7 @@ export class EventTimer extends Timer { // look for events this.rollLoad(); - // broadcast state without recalling timer + // broadcast state without recalculating timer this.broadcastState(false); } } @@ -1038,12 +1038,12 @@ export class EventTimer extends Timer { // do we need to change if (this.state === 'roll') return; - // load into event - this.rollLoad(); - // set state this.state = 'roll'; + // load into event + this.rollLoad(); + this.broadcastState(); }