mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-20 22:49:18 +00:00
feat: minimal demo page (#644)
* minimal * eslint-browser * dynamic port, reconnect socket, msTo string without Date * 404 on external not found
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@@ -65,6 +65,9 @@ app.use('/playback', playbackRouter);
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// serve static - css
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// serve static - css
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app.use('/external', express.static(externalsStartDirectory));
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app.use('/external', express.static(externalsStartDirectory));
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app.use('/external', (req, res) => {
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res.status(404).send(`${req.originalUrl} not found`);
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});
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// serve static - react, in dev/test mode we fetch the React app from module
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// serve static - react, in dev/test mode we fetch the React app from module
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const reactAppPath = join(currentDirectory, resolvedPath());
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const reactAppPath = join(currentDirectory, resolvedPath());
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Vendored
+67
@@ -0,0 +1,67 @@
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/*eslint-env browser*/
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/**
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* This is a very minimal example for a websocket client
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* You could use this as a starting point to creating your own interfaces
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*/
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const mts = 1000; // millis to seconds
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const mtm = 1000 * 60; // millis to minutes
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const mth = 1000 * 60 * 60; // millis to hours
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const leftPad = (number) => {
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return Math.floor(number).toString().padStart(2, '0');
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};
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let reconnectTimeout;
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const reconnectInterval = 1000;
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let reconnectAttempts = 0;
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const connectSocket = () => {
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const websocket = new WebSocket(`ws://${window.location.hostname}:${window.location.port}/ws`);
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websocket.onopen = () => {
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clearTimeout(reconnectTimeout);
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reconnectAttempts = 0;
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console.info('WebSocket connected');
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};
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websocket.onclose = () => {
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console.warn('WebSocket disconnected');
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reconnectTimeout = setTimeout(() => {
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console.warn(`WebSocket: attempting reconnect ${reconnectAttempts}`);
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if (websocket && websocket.readyState === WebSocket.CLOSED) {
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reconnectAttempts += 1;
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connectSocket();
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}
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}, reconnectInterval);
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};
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websocket.onerror = (error) => {
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console.error('WebSocket error:', error);
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};
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websocket.onmessage = (event) => {
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const data = JSON.parse(event.data);
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// all objects from ontime are structured with type and payload
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const { type, payload } = data;
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// we only need to read message type of ontime
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if (type === 'ontime') {
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// destructure known data from ontime
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// see https://cpvalente.gitbook.io/ontime/control-and-feedback/websocket-api
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const { timer, playback } = payload;
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const timerElement = document.getElementById('timer');
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if (playback == 'stop') {
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timerElement.innerText = '--:--:--';
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} else {
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const millis = Math.abs(timer.current);
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const isNegative = timer.current < 0;
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timerElement.innerText = `${isNegative ? '-' : ''}${leftPad(millis / mth)}:${leftPad(
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(millis % mth) / mtm,
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)}:${leftPad((millis % mtm) / mts)}`;
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}
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}
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};
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};
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connectSocket();
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+14
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta http-equiv="X-UA-Compatible" content="ie=edge" />
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<title>ontime demo</title>
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<link href="./styles.css" rel="stylesheet" />
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</head>
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<body>
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<div id="timer"></div>
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<script src="./app.js" type="module"></script>
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</html>
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+16
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body {
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overflow: hidden;
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margin: 0;
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}
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div {
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height: 100vh;
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width: 100vw;
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display: flex;
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justify-content: center;
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align-items: center;
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color: azure;
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font-family: monospace;
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font-size: 20vw;
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background-color: black;
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}
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