refactor: generalise event editor

This commit is contained in:
Carlos Valente
2024-12-17 13:22:47 +01:00
committed by Carlos Valente
parent ec823e0095
commit 8116b169b2
5 changed files with 133 additions and 2 deletions
@@ -0,0 +1,50 @@
import { useEffect, useState } from 'react';
import { isOntimeEvent, OntimeEvent } from 'ontime-types';
import useRundown from '../../../common/hooks-query/useRundown';
import { useEventSelection } from '../useEventSelection';
import { EventEditorFooter } from './composite/EventEditorFooter';
import EventEditor from './EventEditor';
import EventEditorEmpty from './EventEditorEmpty';
import style from './EventEditor.module.scss';
export default function RundownEventEditor() {
const selectedEvents = useEventSelection((state) => state.selectedEvents);
const { data } = useRundown();
const { order, rundown } = data;
const [event, setEvent] = useState<OntimeEvent | null>(null);
useEffect(() => {
if (order.length === 0) {
setEvent(null);
return;
}
const selectedEventId = order.find((eventId) => selectedEvents.has(eventId));
if (!selectedEventId) {
setEvent(null);
return;
}
const event = rundown[selectedEventId];
if (event && isOntimeEvent(event)) {
setEvent(event);
} else {
setEvent(null);
}
}, [order, rundown, selectedEvents]);
if (!event) {
return <EventEditorEmpty />;
}
return (
<div className={style.eventEditor} data-testid='editor-container'>
<EventEditor event={event} />
<EventEditorFooter id={event.id} cue={event.cue} />
</div>
);
}