mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-12 02:43:50 +00:00
refactor: flatten state mutations (#750)
This commit is contained in:
@@ -1,6 +1,11 @@
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import { OntimeEvent, Playback } from 'ontime-types';
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import { EndAction, OntimeEvent, Playback, TimerLifeCycle } from 'ontime-types';
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import { stateMutations, state } from '../state.js';
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import * as runtimeState from '../stores/runtimeState.js';
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import { integrationService } from './integration-service/IntegrationService.js';
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import { eventStore } from '../stores/EventStore.js';
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import { restoreService } from './RestoreService.js';
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import { runtimeService } from './runtime-service/RuntimeService.js';
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import { EventLoader } from '../classes/event-loader/EventLoader.js';
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/**
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* Service manages Ontime's main timer
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@@ -21,51 +26,72 @@ export class TimerService {
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this._interval = setInterval(this.update, 32);
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}
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@broadcastResult
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start() {
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if (!state.eventNow) {
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return;
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}
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if (state.timer.playback === Playback.Play) {
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return;
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}
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// TODO: when we start a timer, we schedule an update to its expected end - 16ms
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// we need to cancel this timer on pause, stop and addTime
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stateMutations.timer.start();
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if (runtimeState.start()) {
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integrationService.dispatch(TimerLifeCycle.onStart);
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}
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}
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@broadcastResult
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pause() {
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if (state.timer.playback !== Playback.Play) {
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return;
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if (runtimeState.pause()) {
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integrationService.dispatch(TimerLifeCycle.onPause);
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}
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stateMutations.timer.pause();
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}
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@broadcastResult
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stop() {
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if (state.timer.playback === Playback.Stop) {
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return;
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if (runtimeState.stop()) {
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integrationService.dispatch(TimerLifeCycle.onStop);
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}
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stateMutations.timer.stop();
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}
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/**
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* Adds time to running timer by given amount
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* @param {number} amount
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*/
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addTime(amount: number) {
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if (state.timer.current === null) {
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return;
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}
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stateMutations.timer.addTime(amount);
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@broadcastResult
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addTime(amount: number): boolean {
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return runtimeState.addTime(amount);
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}
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/**
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* Update the app at regular intervals
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* @param {boolean} force whether we should force a broadcast of state
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*/
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@broadcastResult
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update(force = false) {
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stateMutations.timer.update(force, this._updateInterval);
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const { didUpdate, doRoll, isFinished, shouldNotify } = runtimeState.update(force, this._updateInterval);
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if (didUpdate && shouldNotify) {
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// TODO: can we distinguish between a clock update and a timer update?
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integrationService.dispatch(TimerLifeCycle.onUpdate);
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}
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if (doRoll) {
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const rundown = EventLoader.getPlayableEvents();
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runtimeState.roll(rundown);
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}
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if (isFinished) {
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integrationService.dispatch(TimerLifeCycle.onFinish);
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const newState = runtimeState.getState();
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// handle end action if there was a timer playing
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if (newState.timer.playback === Playback.Play) {
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if (newState.eventNow.endAction === EndAction.Stop) {
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runtimeState.stop();
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} else if (newState.eventNow.endAction === EndAction.LoadNext) {
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// we need to delay here to put this action in the queue stack. otherwise it won't be executed properly
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setTimeout(runtimeState.loadNext, 0);
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} else if (newState.eventNow.endAction === EndAction.PlayNext) {
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// TODO: avoid calling the runtime service here
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runtimeService.startNext();
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}
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}
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}
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}
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/**
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@@ -73,15 +99,48 @@ export class TimerService {
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* @throws {Error} if rundown is empty
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* @param {OntimeEvent[]} rundown -- list of events to run
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*/
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@broadcastResult
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roll(rundown: OntimeEvent[]) {
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if (rundown.length === 0) {
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throw new Error('No events found');
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}
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stateMutations.timer.roll(rundown);
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runtimeState.roll(rundown);
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}
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shutdown() {
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clearInterval(this._interval);
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}
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}
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function broadcastResult(_target: any, _propertyKey: string, descriptor: PropertyDescriptor) {
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const originalMethod = descriptor.value;
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descriptor.value = function (...args: any[]) {
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const result = originalMethod.apply(this, args);
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const state = runtimeState.getState();
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// TODO: compare datasets to see what needs to be emitted
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eventStore.batchSet({
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clock: state.clock,
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eventNow: state.eventNow,
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publicEventNow: state.publicEventNow,
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eventNext: state.eventNext,
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publicEventNext: state.publicEventNext,
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runtime: state.runtime,
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timer: state.timer,
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});
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// we write to restore service if the underlying data changes
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restoreService.save({
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playback: state.timer.playback,
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selectedEventId: state.eventNow?.id ?? null,
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startedAt: state.timer.startedAt,
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addedTime: state.timer.addedTime,
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pausedAt: state._timer.pausedAt,
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});
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return result;
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};
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return descriptor;
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}
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@@ -9,7 +9,7 @@ import {
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skippedOutOfEvent,
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updateRoll,
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} from '../timerUtils.js';
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import { TState } from '../../state.js';
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import { RuntimeState } from '../../stores/runtimeState.js';
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describe('getExpectedFinish()', () => {
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it('is null if we havent started', () => {
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@@ -27,7 +27,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(null);
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});
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@@ -46,7 +46,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(20);
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});
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@@ -65,7 +65,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(11);
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});
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@@ -84,7 +84,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(31);
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@@ -104,7 +104,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(1);
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@@ -124,7 +124,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(1);
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@@ -144,7 +144,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(1);
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@@ -164,7 +164,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(10);
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@@ -185,7 +185,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(40);
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@@ -204,7 +204,7 @@ describe('getExpectedFinish()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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// expected finish is not a duration but a point in time
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@@ -230,7 +230,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(111);
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@@ -251,7 +251,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(9);
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@@ -272,7 +272,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(19);
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@@ -293,7 +293,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(dayInMs + 10);
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@@ -314,7 +314,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(15);
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@@ -335,7 +335,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(35);
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@@ -358,7 +358,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(70);
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@@ -380,7 +380,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(70);
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@@ -401,7 +401,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(77);
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@@ -422,7 +422,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(600000 + dayInMs - 79500000);
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@@ -443,7 +443,7 @@ describe('getCurrent()', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(600000 + dayInMs - 79500000);
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@@ -469,7 +469,7 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const expectedFinish = getExpectedFinish(state);
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const current = getCurrent(state);
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@@ -497,7 +497,7 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
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_timer: {
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pausedAt: null,
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},
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} as TState;
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} as RuntimeState;
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const expectedFinish = getExpectedFinish(state);
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const current = getCurrent(state);
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@@ -522,11 +522,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock += testSkipLimit;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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});
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@@ -543,11 +542,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock += testSkipLimit;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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});
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@@ -563,11 +561,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock = testSkipLimit - 2;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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});
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@@ -583,11 +580,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock -= testSkipLimit;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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});
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@@ -604,11 +600,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock += testSkipLimit + 1;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(true);
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});
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@@ -625,11 +620,10 @@ describe('skippedOutOfEvent()', () => {
|
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
|
||||
|
||||
// @ts-expect-error -- cheating in tests
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state.clock -= testSkipLimit + 1;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(true);
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});
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@@ -645,11 +639,10 @@ describe('skippedOutOfEvent()', () => {
|
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expectedFinish,
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startedAt,
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},
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} as TState;
|
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} as RuntimeState;
|
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
|
||||
state.clock = testSkipLimit - 2;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(true);
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});
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@@ -665,11 +658,10 @@ describe('skippedOutOfEvent()', () => {
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expectedFinish,
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startedAt,
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},
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} as TState;
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} as RuntimeState;
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|
||||
expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(false);
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// @ts-expect-error -- cheating in tests
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state.clock -= testSkipLimit + 1;
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expect(skippedOutOfEvent(state, previousTime, testSkipLimit)).toBe(true);
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});
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@@ -1205,7 +1197,7 @@ describe('updateRoll()', () => {
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_timer: {
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secondaryTarget: null,
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||||
},
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||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
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const expected = {
|
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updatedTimer: 15 - 11,
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@@ -1217,9 +1209,7 @@ describe('updateRoll()', () => {
|
||||
expect(updateRoll(timers)).toStrictEqual(expected);
|
||||
|
||||
// test that it can jump time
|
||||
// @ts-expect-error -- cheating for tests
|
||||
timers.timer.expectedFinish = 1000;
|
||||
// @ts-expect-error -- cheating for tests
|
||||
timers.clock = 600;
|
||||
expected.updatedTimer = 1000 - 600;
|
||||
|
||||
@@ -1238,7 +1228,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: 15,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: null,
|
||||
@@ -1265,7 +1255,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: null,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: -1,
|
||||
@@ -1290,7 +1280,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: 15,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: null,
|
||||
@@ -1314,7 +1304,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: 15,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: null,
|
||||
@@ -1341,7 +1331,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: null,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: 20,
|
||||
@@ -1368,7 +1358,7 @@ describe('updateRoll()', () => {
|
||||
_timer: {
|
||||
secondaryTarget: null,
|
||||
},
|
||||
} as TState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expected = {
|
||||
updatedTimer: dayInMs,
|
||||
|
||||
@@ -26,7 +26,7 @@ import {
|
||||
} from './rundownCache.js';
|
||||
import { logger } from '../../classes/Logger.js';
|
||||
import { createEvent } from '../../utils/parser.js';
|
||||
import { stateMutations } from '../../state.js';
|
||||
import { updateNumEvents } from '../../stores/runtimeState.js';
|
||||
import { runtimeService } from '../runtime-service/RuntimeService.js';
|
||||
|
||||
/**
|
||||
@@ -169,7 +169,7 @@ export async function swapEvents(from: string, to: string) {
|
||||
*/
|
||||
function updateChangeNumEvents() {
|
||||
const numEvents = EventLoader.getPlayableEvents().length;
|
||||
stateMutations.updateNumEvents(numEvents);
|
||||
updateNumEvents(numEvents);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -5,7 +5,7 @@ import { EventLoader } from '../../classes/event-loader/EventLoader.js';
|
||||
import { TimerService } from '../TimerService.js';
|
||||
import { logger } from '../../classes/Logger.js';
|
||||
import { RestorePoint } from '../RestoreService.js';
|
||||
import { state, stateMutations } from '../../state.js';
|
||||
import * as runtimeState from '../../stores/runtimeState.js';
|
||||
|
||||
/**
|
||||
* Service manages runtime status of app
|
||||
@@ -38,6 +38,7 @@ class RuntimeService {
|
||||
* Checks if a list of IDs is in the current selection
|
||||
*/
|
||||
private affectsLoaded(affectedIds: string[]): boolean {
|
||||
const state = runtimeState.getState();
|
||||
const now = state.eventNow?.id;
|
||||
const nowPublic = state.publicEventNow?.id;
|
||||
const next = state.eventNext?.id;
|
||||
@@ -52,6 +53,7 @@ class RuntimeService {
|
||||
|
||||
private isNewNext() {
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
const state = runtimeState.getState();
|
||||
const now = state.eventNow?.id;
|
||||
const next = state.eventNext?.id;
|
||||
|
||||
@@ -88,13 +90,14 @@ class RuntimeService {
|
||||
}
|
||||
|
||||
reset() {
|
||||
stateMutations.timer.clear();
|
||||
runtimeState.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* check whether underlying data of runtime has changed
|
||||
*/
|
||||
update(affectedIds?: string[]) {
|
||||
const state = runtimeState.getState();
|
||||
const hasLoadedElements = state.eventNow || state.eventNext;
|
||||
if (!hasLoadedElements) {
|
||||
return;
|
||||
@@ -115,7 +118,7 @@ class RuntimeService {
|
||||
// load stuff again, but keep running if our events still exist
|
||||
const eventNow = EventLoader.getEventWithId(state.eventNow.id);
|
||||
if (eventNow) {
|
||||
stateMutations.reload(eventNow);
|
||||
runtimeState.reload(eventNow);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -124,7 +127,7 @@ class RuntimeService {
|
||||
if (isNext) {
|
||||
// TODO: do i need to load here?
|
||||
const playableEvents = EventLoader.getPlayableEvents();
|
||||
stateMutations.loadNext(playableEvents);
|
||||
runtimeState.loadNext(playableEvents);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,7 +143,9 @@ class RuntimeService {
|
||||
}
|
||||
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
stateMutations.load(event, timedEvents);
|
||||
const state = runtimeState.getState();
|
||||
// TODO: return success boolean from runtimeState
|
||||
runtimeState.load(event, timedEvents);
|
||||
const success = event.id === state.eventNow?.id;
|
||||
|
||||
if (success) {
|
||||
@@ -229,6 +234,7 @@ class RuntimeService {
|
||||
* @return {boolean} success - whether an event was loaded
|
||||
*/
|
||||
loadPrevious(): boolean {
|
||||
const state = runtimeState.getState();
|
||||
const previousEvent = EventLoader.findPrevious(state.eventNow?.id);
|
||||
if (previousEvent) {
|
||||
const success = this.loadEvent(previousEvent);
|
||||
@@ -242,6 +248,7 @@ class RuntimeService {
|
||||
* @return {boolean} success
|
||||
*/
|
||||
loadNext(): boolean {
|
||||
const state = runtimeState.getState();
|
||||
const nextEvent = EventLoader.findNext(state.eventNow?.id);
|
||||
if (nextEvent) {
|
||||
const success = this.loadEvent(nextEvent);
|
||||
@@ -256,6 +263,7 @@ class RuntimeService {
|
||||
* Starts playback on selected event
|
||||
*/
|
||||
start() {
|
||||
const state = runtimeState.getState();
|
||||
const canStart = validatePlayback(state.timer.playback).start;
|
||||
if (canStart) {
|
||||
this.eventTimer.start();
|
||||
@@ -277,6 +285,7 @@ class RuntimeService {
|
||||
* Pauses playback on selected event
|
||||
*/
|
||||
pause() {
|
||||
const state = runtimeState.getState();
|
||||
if (validatePlayback(state.timer.playback).pause) {
|
||||
this.eventTimer.pause();
|
||||
const newState = state.timer.playback;
|
||||
@@ -288,6 +297,7 @@ class RuntimeService {
|
||||
* Stops timer and unloads any events
|
||||
*/
|
||||
stop() {
|
||||
const state = runtimeState.getState();
|
||||
if (validatePlayback(state.timer.playback).stop) {
|
||||
this.eventTimer.stop();
|
||||
const newState = state.timer.playback;
|
||||
@@ -299,8 +309,9 @@ class RuntimeService {
|
||||
* Reloads current event
|
||||
*/
|
||||
reload() {
|
||||
const state = runtimeState.getState();
|
||||
if (state.eventNow) {
|
||||
stateMutations.reload();
|
||||
runtimeState.reload();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -315,6 +326,7 @@ class RuntimeService {
|
||||
logger.warning(LogOrigin.Server, `Roll: ${error}`);
|
||||
}
|
||||
|
||||
const state = runtimeState.getState();
|
||||
const newState = state.timer.playback;
|
||||
logger.info(LogOrigin.Playback, `Play Mode ${newState.toUpperCase()}`);
|
||||
}
|
||||
@@ -337,7 +349,7 @@ class RuntimeService {
|
||||
}
|
||||
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
stateMutations.resume(restorePoint, event, timedEvents);
|
||||
runtimeState.resume(restorePoint, event, timedEvents);
|
||||
logger.info(LogOrigin.Playback, 'Resuming playback');
|
||||
}
|
||||
|
||||
@@ -346,8 +358,9 @@ class RuntimeService {
|
||||
* @param {number} time - time to add in milliseconds
|
||||
*/
|
||||
addTime(time: number) {
|
||||
this.eventTimer.addTime(time);
|
||||
logger.info(LogOrigin.Playback, `${time > 0 ? 'Added' : 'Removed'} ${millisToString(time)}`);
|
||||
if (this.eventTimer.addTime(time)) {
|
||||
logger.info(LogOrigin.Playback, `${time > 0 ? 'Added' : 'Removed'} ${millisToString(time)}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { MaybeNumber, OntimeEvent, TimerType } from 'ontime-types';
|
||||
import { dayInMs } from 'ontime-utils';
|
||||
import { TState } from '../state.js';
|
||||
import { RuntimeState } from '../stores/runtimeState.js';
|
||||
import { sortArrayByProperty } from '../utils/arrayUtils.js';
|
||||
|
||||
/**
|
||||
@@ -10,10 +10,10 @@ export const normaliseEndTime = (start: number, end: number) => (end < start ? e
|
||||
|
||||
/**
|
||||
* Calculates expected finish time of a running timer
|
||||
* @param {TState} state runtime state
|
||||
* @param {RuntimeState} state runtime state
|
||||
* @returns {number | null} new current time or null if nothing is running
|
||||
*/
|
||||
export function getExpectedFinish(state: TState): MaybeNumber {
|
||||
export function getExpectedFinish(state: RuntimeState): MaybeNumber {
|
||||
const { startedAt, finishedAt, duration, addedTime } = state.timer;
|
||||
const { timerType, timeEnd } = state.eventNow;
|
||||
const { pausedAt } = state._timer;
|
||||
@@ -45,10 +45,10 @@ export function getExpectedFinish(state: TState): MaybeNumber {
|
||||
|
||||
/**
|
||||
* Calculates running countdown
|
||||
* @param {TState} state runtime state
|
||||
* @param {RuntimeState} state runtime state
|
||||
* @returns {number} current time for timer
|
||||
*/
|
||||
export function getCurrent(state: TState): number {
|
||||
export function getCurrent(state: RuntimeState): number {
|
||||
const { startedAt, duration, addedTime } = state.timer;
|
||||
const { timerType, timeEnd } = state.eventNow;
|
||||
const { pausedAt } = state._timer;
|
||||
@@ -75,12 +75,12 @@ export function getCurrent(state: TState): number {
|
||||
|
||||
/**
|
||||
* Checks whether we have skipped out of the event
|
||||
* @param {TState} state runtime state
|
||||
* @param {RuntimeState} state runtime state
|
||||
* @param {number} previousTime previous clock
|
||||
* @param {number} skipLimit how much time can we skip
|
||||
* @returns {boolean}
|
||||
*/
|
||||
export function skippedOutOfEvent(state: TState, previousTime: number, skipLimit: number): boolean {
|
||||
export function skippedOutOfEvent(state: RuntimeState, previousTime: number, skipLimit: number): boolean {
|
||||
const { startedAt, expectedFinish } = state.timer;
|
||||
const { clock } = state;
|
||||
|
||||
@@ -226,10 +226,10 @@ export const getRollTimers = (rundown: OntimeEvent[], timeNow: number) => {
|
||||
|
||||
/**
|
||||
* @description Implements update functions for roll mode
|
||||
* @param {TState}
|
||||
* @param {RuntimeState}
|
||||
* @returns object with selection variables
|
||||
*/
|
||||
export const updateRoll = (state: TState) => {
|
||||
export const updateRoll = (state: RuntimeState) => {
|
||||
const { current, expectedFinish, startedAt, secondaryTimer } = state.timer;
|
||||
const { secondaryTarget } = state._timer;
|
||||
const { clock } = state;
|
||||
|
||||
Reference in New Issue
Block a user