* refactor: cleanup routes

* style: smaller base font

* chore: upgrade dependencies

* chore: lock node version to electron

* refactor: pass HTTP to integration controller (#652)

* refactor: deprecate onair control

* refactor: remove playback router

* Several project files user folder (#617)

* chore: automated screenshots (#667)

* feat: app settings (#658)

* refactor: remove deprecated event data (#674)

* Studio clock (#663)

---------

Co-authored-by: Carlos Valente <carlosvalente@pm.me>

* Feat: reorder events with alt+ctrl + arrow up/down (#645)

* Warning and danger per event (#677)

---------

Co-authored-by: Fabian Posenau <fabian@fphome.de>

* refactor: stabilise actionHandler (#683)

Co-authored-by: Fabian Posenau <fabian@fphome.de>

* improvement: hide seconds (#675)

* wip: overview (#688)

* fix: focus cursor (#695)

* refactor: update lower third (#665)

* Refactor/time formatting (#696)

---------

Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
Co-authored-by: Carlos Valente <carlosvalente@pm.me>

* feat: multiple selection (#703)

---------

Co-authored-by: asharonbaltazar <asharonbaltazar@outlook.com>
Co-authored-by: Alex <ac@omnivox.dk>

* fix: test - go to `Edit mode` befor tying to click `Event options` button (#708)

* refactor: runtime service (#715)

* fix: issue with loosing cursor position on message (#719)

* remove info panel (#721)

* Event editor continue (#722)

* update API - part  (#709)

---------

Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
Co-authored-by: Carlos Valente <carlosvalente@pm.me>

* refactor: update timers (#729)

* feat: many timers (#706)

---------

Co-authored-by: arc-alex <ac@omnivox.dk>

* refactor: excel cleanup (#734)

* refactor: allow import of blocks and skip import (#735)

* Project manager (#697)

* refactor: UI for linking events (#763)

* upgraded pipeline actions (#777)

* Over under (#771)

* custom fields (#744)


---------

Co-authored-by: Carlos Valente <carlosvalente@pm.me>

* Sheets settings (#774)

---------

Co-authored-by: arc-alex <ac@omnivox.dk>

* style: tweaks to lower thirds (#785)

* refactor: delays account for gaps (#784)

* refactor: partial state updates (#780)

* feat: generate crash report (#787)

* Sheet use limited input device auth flow (#782)

---------

Co-authored-by: cv <34649812+cpvalente@users.noreply.github.com>
Co-authored-by: Carlos Valente <carlosvalente@pm.me>

* Custom fields views (#789)

* refactor: deprecate presenter and subtitle (#795)

* refactor: organise API around resources (#798)

---------

Co-authored-by: Bianca Procopio <biancahprocopio@gmail.com>

* Time to end (#804)

* Skip fixes (#805)

* fix: onair derives from playback

* Param nav (#822)

---------

Co-authored-by: Alex Christoffer Rasmussen <ac@omnivox.dk>

* refactor: download files from interface (#831)

* Quick options (#814)

* End pause (#832)

* chore: bump node version in docker (#834)

* refactor: follow in run mode (#840)

* fix: uncaught error in http integration (#837)

* Apply project (#843)

Co-authored-by: Matteo Gheza <matteo.gheza07@gmail.com>
Co-authored-by: Ary <arylmoraesn@gmail.com>
Co-authored-by: Alex Christoffer Rasmussen <ac@omnivox.dk>
Co-authored-by: Fabian Posenau <19673098+kellhogs@users.noreply.github.com>
Co-authored-by: Fabian Posenau <fabian@fphome.de>
Co-authored-by: Alex Rohleder <alexrohleder96@gmail.com>
Co-authored-by: asharonbaltazar <asharonbaltazar@outlook.com>
Co-authored-by: Bianca Procopio <biancahprocopio@gmail.com>
Co-authored-by: Fabian Posenau <fabianpos99+github@gmail.com>
This commit is contained in:
Carlos Valente
2024-04-13 10:06:46 +02:00
committed by GitHub
parent debdbd1c5a
commit 55d1aca9b6
640 changed files with 26702 additions and 21623 deletions
@@ -1,212 +1,87 @@
import {
CustomFields,
LogOrigin,
OntimeBaseEvent,
OntimeBlock,
OntimeDelay,
OntimeEvent,
Playback,
SupportedEvent,
OntimeRundownEntry,
isOntimeBlock,
isOntimeDelay,
isOntimeEvent,
OntimeRundown,
} from 'ontime-types';
import { generateId, getCueCandidate } from 'ontime-utils';
import { DataProvider } from '../../classes/data-provider/DataProvider.js';
import { getCueCandidate } from 'ontime-utils';
import { block as blockDef, delay as delayDef } from '../../models/eventsDefinition.js';
import { MAX_EVENTS } from '../../settings.js';
import { EventLoader, eventLoader } from '../../classes/event-loader/EventLoader.js';
import { eventTimer } from '../TimerService.js';
import { sendRefetch } from '../../adapters/websocketAux.js';
import { runtimeCacheStore } from '../../stores/cachingStore.js';
import {
cachedAdd,
cachedApplyDelay,
cachedClear,
cachedDelete,
cachedEdit,
cachedReorder,
cachedSwap,
delayedRundownCacheKey,
} from './delayedRundown.utils.js';
import { logger } from '../../classes/Logger.js';
import { validateEvent } from '../../utils/parser.js';
import { clock } from '../Clock.js';
import { createEvent } from '../../utils/parser.js';
import { updateRundownData } from '../../stores/runtimeState.js';
import { runtimeService } from '../runtime-service/RuntimeService.js';
/**
* Forces rundown to be recalculated
* To be used when we know the rundown has changed completely
*/
export function forceReset() {
eventLoader.reset();
runtimeCacheStore.invalidate(delayedRundownCacheKey);
}
import * as cache from './rundownCache.js';
import { getPlayableEvents } from './rundownUtils.js';
/**
* Checks if a list of IDs is in the current selection
*/
const affectedLoaded = (affectedIds: string[]) => {
const now = eventLoader.loaded.selectedEventId;
const nowPublic = eventLoader.loaded.selectedPublicEventId;
const next = eventLoader.loaded.nextEventId;
const nextPublic = eventLoader.loaded.nextPublicEventId;
return (
affectedIds.includes(now) ||
affectedIds.includes(nowPublic) ||
affectedIds.includes(next) ||
affectedIds.includes(nextPublic)
);
};
type PatchWithId = (Partial<OntimeEvent> | Partial<OntimeBlock> | Partial<OntimeDelay>) & { id: string };
/**
* Checks if timer replaces the loaded next
*/
const isNewNext = () => {
const timedEvents = EventLoader.getTimedEvents();
const now = eventLoader.loaded.selectedEventId;
const next = eventLoader.loaded.nextEventId;
type CompleteEntry<T> = T extends Partial<OntimeEvent>
? OntimeEvent
: T extends Partial<OntimeDelay>
? OntimeDelay
: T extends Partial<OntimeBlock>
? OntimeBlock
: never;
// check whether the index of now and next are consecutive
const indexNow = timedEvents.findIndex((event) => event.id === now);
const indexNext = timedEvents.findIndex((event) => event.id === next);
function generateEvent<T extends Partial<OntimeEvent> | Partial<OntimeDelay> | Partial<OntimeBlock>>(
eventData: T,
): CompleteEntry<T> {
// we discard any UI provided IDs and add our own
const id = cache.getUniqueId();
if (indexNext - indexNow !== 1) {
return true;
}
// iterate through timed events and see if there are public events between nowPublic and nextPublic
const nowPublic = eventLoader.loaded.selectedPublicEventId;
const nextPublic = eventLoader.loaded.nextPublicEventId;
let foundNew = false;
let isAfter = false;
for (const event of timedEvents) {
if (!isAfter) {
if (event.id === nowPublic) {
isAfter = true;
}
} else {
if (event.id === nextPublic) {
break;
}
if (event.isPublic) {
foundNew = true;
break;
}
}
if (isOntimeEvent(eventData)) {
return createEvent(eventData, getCueCandidate(cache.getPersistedRundown(), eventData?.after)) as CompleteEntry<T>;
}
return foundNew;
};
/**
* Updates timer service when a relevant piece of data changes
*/
export function updateTimer(affectedIds?: string[]) {
const runningEventId = eventLoader.loaded.selectedEventId;
const nextEventId = eventLoader.loaded.nextEventId;
if (runningEventId === null && nextEventId === null) {
return false;
if (isOntimeDelay(eventData)) {
return { ...delayDef, duration: eventData.duration ?? 0, id } as CompleteEntry<T>;
}
// we need to reload in a few scenarios:
// 1. we are not confident that changes do not affect running event
const safeOption = typeof affectedIds === 'undefined';
// 2. the edited event is in memory (now or next) running
const eventInMemory = safeOption ? false : affectedLoaded(affectedIds);
// 3. the edited event replaces next event
const isNext = isNewNext();
if (safeOption) {
eventLoader.reset();
const { eventNow } = eventLoader.loadById(runningEventId) || {};
eventTimer.hotReload(eventNow);
return true;
if (isOntimeBlock(eventData)) {
return { ...blockDef, title: eventData?.title ?? '', id } as CompleteEntry<T>;
}
if (eventInMemory) {
eventLoader.reset();
if (eventTimer.playback === Playback.Roll) {
const rollTimers = eventLoader.findRoll(clock.timeNow());
if (rollTimers === null) {
eventTimer.stop();
} else {
const { currentEvent, nextEvent } = rollTimers;
eventTimer.roll(currentEvent, nextEvent);
}
} else {
const { eventNow } = eventLoader.loadById(runningEventId) || {};
if (eventNow) {
eventTimer.hotReload(eventNow);
} else {
eventTimer.stop();
}
}
return true;
}
if (isNext) {
const { eventNow } = eventLoader.loadById(runningEventId) || {};
eventTimer.hotReload(eventNow);
return true;
}
return false;
throw new Error('Invalid event type');
}
/**
* @description creates a new event with given data
* @param {object} eventData
* @return {unknown[]}
* @return {OntimeRundownEntry}
*/
export async function addEvent(eventData: Partial<OntimeEvent> | Partial<OntimeDelay> | Partial<OntimeBlock>) {
const numEvents = DataProvider.getRundownLength();
if (numEvents > MAX_EVENTS) {
throw new Error(`Reached limit number of ${MAX_EVENTS} events`);
}
let newEvent: Partial<OntimeBaseEvent> = {};
const id = generateId();
let insertIndex = 0;
export async function addEvent(eventData: PatchWithId & { after?: string }): Promise<OntimeRundownEntry> {
// if the user didnt provide an index, we add the event to start
let atIndex = 0;
if (eventData?.after !== undefined) {
const index = DataProvider.getIndexOf(eventData.after);
if (index < 0) {
const previousIndex = cache.getIndexOf(eventData.after);
if (previousIndex < 0) {
logger.warning(LogOrigin.Server, `Could not find event with id ${eventData.after}`);
} else {
insertIndex = index + 1;
atIndex = previousIndex + 1;
}
}
switch (eventData.type) {
case SupportedEvent.Event: {
newEvent = validateEvent(eventData, getCueCandidate(DataProvider.getRundown(), eventData?.after)) as OntimeEvent;
break;
}
case SupportedEvent.Delay:
newEvent = { ...delayDef, duration: eventData.duration, id } as OntimeDelay;
break;
case SupportedEvent.Block:
newEvent = { ...blockDef, title: eventData.title, id } as OntimeBlock;
break;
}
delete eventData.after;
// generate a fully formed event from the patch
const eventToAdd = generateEvent(eventData);
// modify rundown
await cachedAdd(insertIndex, newEvent as OntimeEvent | OntimeDelay | OntimeBlock);
const scopedMutation = cache.mutateCache(cache.add);
const { newEvent } = await scopedMutation({ atIndex, event: eventToAdd });
notifyChanges({ timer: [id], external: true });
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify event loader that rundown size has changed
updateChangeNumEvents();
return newEvent;
}
export async function editEvent(eventData: Partial<OntimeEvent> | Partial<OntimeBlock> | Partial<OntimeDelay>) {
if (eventData.type === SupportedEvent.Event && eventData?.cue === '') {
throw new Error('Cue value invalid');
}
const newEvent = await cachedEdit(eventData.id, eventData);
notifyChanges({ timer: [newEvent.id], external: true });
// notify timer and external services of change
notifyChanges({ timer: [eventData.id], external: true });
return newEvent;
}
@@ -214,24 +89,76 @@ export async function editEvent(eventData: Partial<OntimeEvent> | Partial<Ontime
/**
* deletes event by its ID
* @param eventId
* @returns {Promise<void>}
*/
export async function deleteEvent(eventId) {
await cachedDelete(eventId);
export async function deleteEvent(eventId: string) {
const scopedMutation = cache.mutateCache(cache.remove);
const { didMutate } = await scopedMutation({ eventId });
if (didMutate === false) {
return;
}
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: [eventId], external: true });
// notify event loader that rundown size has changed
updateChangeNumEvents();
}
/**
* deletes all events in database
* @returns {Promise<void>}
*/
export async function deleteAllEvents() {
await cachedClear();
const scopedMutation = cache.mutateCache(cache.removeAll);
await scopedMutation({});
notifyChanges({ timer: true, external: true, reset: true });
// notify event loader that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: true, external: true });
}
/**
* Apply patch to an element in rundown
* @param patch
*/
export async function editEvent(patch: PatchWithId) {
if (isOntimeEvent(patch) && patch?.cue === '') {
throw new Error('Cue value invalid');
}
const scopedMutation = cache.mutateCache(cache.edit);
const { newEvent, didMutate } = await scopedMutation({ patch, eventId: patch.id });
// short circuit if nothing changed
if (didMutate === false) {
return newEvent;
}
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: [patch.id], external: true });
return newEvent;
}
/**
* Applies a patch to several elements in a rundown
* @param ids
* @param data
*/
export async function batchEditEvents(ids: string[], data: Partial<OntimeEvent>) {
const scopedMutation = cache.mutateCache(cache.batchEdit);
await scopedMutation({ patch: data, eventIds: ids });
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: ids, external: true });
}
/**
@@ -239,19 +166,28 @@ export async function deleteAllEvents() {
* @param {string} eventId - ID of event from, for sanity check
* @param {number} from - index of event from
* @param {number} to - index of event to
* @returns {Promise<void>}
*/
export async function reorderEvent(eventId: string, from: number, to: number) {
const reorderedItem = await cachedReorder(eventId, from, to);
const scopedMutation = cache.mutateCache(cache.reorder);
const reorderedItem = await scopedMutation({ eventId, from, to });
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: true, external: true });
return reorderedItem;
}
export async function applyDelay(eventId: string) {
await cachedApplyDelay(eventId);
const scopedMutation = cache.mutateCache(cache.applyDelay);
await scopedMutation({ eventId });
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: true, external: true });
}
@@ -262,8 +198,13 @@ export async function applyDelay(eventId: string) {
* @returns {Promise<void>}
*/
export async function swapEvents(from: string, to: string) {
await cachedSwap(from, to);
const scopedMutation = cache.mutateCache(cache.swap);
await scopedMutation({ fromId: from, toId: to });
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer and external services of change
notifyChanges({ timer: true, external: true });
}
@@ -271,25 +212,35 @@ export async function swapEvents(from: string, to: string) {
* Forces update in the store
* Called when we make changes to the rundown object
*/
function updateChangeNumEvents() {
eventLoader.updateNumEvents();
function updateRuntimeOnChange() {
const playableEvents = getPlayableEvents();
const numEvents = playableEvents.length;
const metadata = cache.getMetadata();
// schedule an update for the end of the event loop
setImmediate(() =>
updateRundownData({
numEvents,
...metadata,
}),
);
}
/**
* Notify services of changes in the rundown
*/
export function notifyChanges(options: { timer?: boolean | string[]; external?: boolean; reset?: boolean }) {
function notifyChanges(options: { timer?: boolean | string[]; external?: boolean }) {
if (options.timer) {
// notify timer service of changed events
if (Array.isArray(options.timer)) {
updateTimer(options.timer);
}
updateTimer();
}
const playableEvents = getPlayableEvents();
if (options.reset) {
// force rundown to be recalculated
forceReset();
if (playableEvents.length === 0) {
runtimeService.stop();
} else {
// notify timer service of changed events
// timer can be true or an array of changed IDs
const affected = Array.isArray(options.timer) ? options.timer : undefined;
runtimeService.maybeUpdate(playableEvents, affected);
}
}
if (options.external) {
@@ -297,3 +248,17 @@ export function notifyChanges(options: { timer?: boolean | string[]; external?:
sendRefetch();
}
}
/**
* Overrides the rundown with the given
* @param rundown
*/
export async function initRundown(rundown: Readonly<OntimeRundown>, customFields: Readonly<CustomFields>) {
await cache.init(rundown, customFields);
// notify runtime that rundown has changed
updateRuntimeOnChange();
// notify timer of change
notifyChanges({ timer: true });
}