mirror of
https://github.com/cpvalente/ontime.git
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V3 (#657)
* refactor: cleanup routes * style: smaller base font * chore: upgrade dependencies * chore: lock node version to electron * refactor: pass HTTP to integration controller (#652) * refactor: deprecate onair control * refactor: remove playback router * Several project files user folder (#617) * chore: automated screenshots (#667) * feat: app settings (#658) * refactor: remove deprecated event data (#674) * Studio clock (#663) --------- Co-authored-by: Carlos Valente <carlosvalente@pm.me> * Feat: reorder events with alt+ctrl + arrow up/down (#645) * Warning and danger per event (#677) --------- Co-authored-by: Fabian Posenau <fabian@fphome.de> * refactor: stabilise actionHandler (#683) Co-authored-by: Fabian Posenau <fabian@fphome.de> * improvement: hide seconds (#675) * wip: overview (#688) * fix: focus cursor (#695) * refactor: update lower third (#665) * Refactor/time formatting (#696) --------- Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com> Co-authored-by: Carlos Valente <carlosvalente@pm.me> * feat: multiple selection (#703) --------- Co-authored-by: asharonbaltazar <asharonbaltazar@outlook.com> Co-authored-by: Alex <ac@omnivox.dk> * fix: test - go to `Edit mode` befor tying to click `Event options` button (#708) * refactor: runtime service (#715) * fix: issue with loosing cursor position on message (#719) * remove info panel (#721) * Event editor continue (#722) * update API - part (#709) --------- Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com> Co-authored-by: Carlos Valente <carlosvalente@pm.me> * refactor: update timers (#729) * feat: many timers (#706) --------- Co-authored-by: arc-alex <ac@omnivox.dk> * refactor: excel cleanup (#734) * refactor: allow import of blocks and skip import (#735) * Project manager (#697) * refactor: UI for linking events (#763) * upgraded pipeline actions (#777) * Over under (#771) * custom fields (#744) --------- Co-authored-by: Carlos Valente <carlosvalente@pm.me> * Sheets settings (#774) --------- Co-authored-by: arc-alex <ac@omnivox.dk> * style: tweaks to lower thirds (#785) * refactor: delays account for gaps (#784) * refactor: partial state updates (#780) * feat: generate crash report (#787) * Sheet use limited input device auth flow (#782) --------- Co-authored-by: cv <34649812+cpvalente@users.noreply.github.com> Co-authored-by: Carlos Valente <carlosvalente@pm.me> * Custom fields views (#789) * refactor: deprecate presenter and subtitle (#795) * refactor: organise API around resources (#798) --------- Co-authored-by: Bianca Procopio <biancahprocopio@gmail.com> * Time to end (#804) * Skip fixes (#805) * fix: onair derives from playback * Param nav (#822) --------- Co-authored-by: Alex Christoffer Rasmussen <ac@omnivox.dk> * refactor: download files from interface (#831) * Quick options (#814) * End pause (#832) * chore: bump node version in docker (#834) * refactor: follow in run mode (#840) * fix: uncaught error in http integration (#837) * Apply project (#843) Co-authored-by: Matteo Gheza <matteo.gheza07@gmail.com> Co-authored-by: Ary <arylmoraesn@gmail.com> Co-authored-by: Alex Christoffer Rasmussen <ac@omnivox.dk> Co-authored-by: Fabian Posenau <19673098+kellhogs@users.noreply.github.com> Co-authored-by: Fabian Posenau <fabian@fphome.de> Co-authored-by: Alex Rohleder <alexrohleder96@gmail.com> Co-authored-by: asharonbaltazar <asharonbaltazar@outlook.com> Co-authored-by: Bianca Procopio <biancahprocopio@gmail.com> Co-authored-by: Fabian Posenau <fabianpos99+github@gmail.com>
This commit is contained in:
@@ -2,7 +2,7 @@ import { Log, LogLevel } from 'ontime-types';
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import { generateId, millisToString } from 'ontime-utils';
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import { clock } from '../services/Clock.js';
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import { isProduction } from '../setup.js';
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import { isProduction } from '../setup/index.js';
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import { socket } from '../adapters/WebsocketAdapter.js';
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class Logger {
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@@ -54,7 +54,7 @@ class Logger {
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* @param origin
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* @param text
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*/
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emit(level, origin: string, text: string) {
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emit(level: LogLevel, origin: string, text: string) {
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const log = {
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id: generateId(),
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level,
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@@ -8,118 +8,123 @@ import {
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ViewSettings,
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DatabaseModel,
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OSCSettings,
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UserFields,
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Alias,
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Settings,
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CustomFields,
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HttpSettings,
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URLPreset,
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} from 'ontime-types';
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import { data, db } from '../../modules/loadDb.js';
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import { data, db } from '../../setup/loadDb.js';
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import { safeMerge } from './DataProvider.utils.js';
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import { isTest } from '../../setup/index.js';
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type ReadonlyPromise<T> = Promise<Readonly<T>>;
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export class DataProvider {
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static getData() {
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return data;
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}
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static async setProjectData(newData: Partial<ProjectData>) {
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static async setProjectData(newData: Partial<ProjectData>): ReadonlyPromise<ProjectData> {
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data.project = { ...data.project, ...newData };
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await this.persist();
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this.persist();
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return data.project;
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}
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static getProjectData() {
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static getProjectData(): Readonly<ProjectData> {
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return data.project;
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}
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static async setRundown(newData: OntimeRundown) {
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static async setCustomFields(newData: CustomFields): ReadonlyPromise<CustomFields> {
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data.customFields = { ...newData };
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this.persist();
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return data.customFields;
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}
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static getCustomFields(): Readonly<CustomFields> {
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return data.customFields;
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}
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static async setRundown(newData: OntimeRundown): ReadonlyPromise<OntimeRundown> {
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data.rundown = [...newData];
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await this.persist();
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this.persist();
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return data.rundown;
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}
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static getIndexOf(eventId: string) {
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return data.rundown.findIndex((e) => e.id === eventId);
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}
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static getRundownLength() {
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return data.rundown.length;
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}
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static async clearRundown() {
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data.rundown = [];
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await db.write();
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}
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static getSettings() {
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static getSettings(): Readonly<Settings> {
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return data.settings;
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}
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static async setSettings(newData: Settings) {
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static async setSettings(newData: Settings): ReadonlyPromise<Settings> {
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data.settings = { ...newData };
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await this.persist();
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this.persist();
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return data.settings;
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}
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static getOsc() {
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static getOsc(): Readonly<OSCSettings> {
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return data.osc;
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}
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static getHttp() {
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static getHttp(): Readonly<HttpSettings> {
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return data.http;
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}
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static getAliases() {
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return data.aliases;
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static getUrlPresets(): Readonly<URLPreset[]> {
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return data.urlPresets;
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}
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static async setAliases(newData: Alias[]) {
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data.aliases = newData;
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await this.persist();
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static async setUrlPresets(newData: URLPreset[]): ReadonlyPromise<URLPreset[]> {
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data.urlPresets = newData;
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this.persist();
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return data.urlPresets;
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}
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static getUserFields() {
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return { ...data.userFields };
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static getViewSettings(): Readonly<ViewSettings> {
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return data.viewSettings;
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}
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static getViewSettings() {
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return { ...data.viewSettings };
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}
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static async setViewSettings(newData: ViewSettings) {
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static async setViewSettings(newData: ViewSettings): ReadonlyPromise<ViewSettings> {
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data.viewSettings = { ...newData };
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await this.persist();
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this.persist();
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return data.viewSettings;
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}
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static async setUserFields(newData: UserFields) {
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data.userFields = { ...newData };
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await this.persist();
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}
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static async setOsc(newData: OSCSettings) {
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static async setOsc(newData: OSCSettings): ReadonlyPromise<OSCSettings> {
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data.osc = { ...newData };
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await this.persist();
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this.persist();
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return data.osc;
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}
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static async setHttp(newData) {
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static async setHttp(newData: HttpSettings): ReadonlyPromise<HttpSettings> {
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data.http = { ...newData };
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await this.persist();
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this.persist();
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return data.http;
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}
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static getRundown() {
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return [...data.rundown];
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static getRundown(): Readonly<OntimeRundown> {
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return data.rundown;
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}
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static async persist() {
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private static async persist() {
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if (isTest) {
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return;
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}
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await db.write();
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}
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static async mergeIntoData(newData: Partial<DatabaseModel>) {
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static async mergeIntoData(newData: Partial<DatabaseModel>): ReadonlyPromise<DatabaseModel> {
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const mergedData = safeMerge(data, newData);
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data.project = mergedData.project;
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data.settings = mergedData.settings;
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data.viewSettings = mergedData.viewSettings;
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data.osc = mergedData.osc;
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data.aliases = mergedData.aliases;
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data.userFields = mergedData.userFields;
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data.http = mergedData.http;
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data.urlPresets = mergedData.urlPresets;
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data.customFields = mergedData.customFields;
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data.rundown = mergedData.rundown;
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await this.persist();
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this.persist();
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return data;
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}
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}
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@@ -6,33 +6,17 @@ import { DatabaseModel } from 'ontime-types';
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* @param {object} newData
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*/
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export function safeMerge(existing: DatabaseModel, newData: Partial<DatabaseModel>) {
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const { rundown, project, settings, viewSettings, osc, aliases, userFields } = newData || {};
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const { rundown, project, settings, viewSettings, urlPresets, customFields, osc, http } = newData || {};
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return {
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...existing,
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rundown: rundown ?? existing.rundown,
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project: { ...existing.project, ...project },
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settings: { ...existing.settings, ...settings },
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viewSettings: { ...existing.viewSettings, ...viewSettings },
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aliases: aliases ?? existing.aliases,
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userFields: {
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...existing.userFields,
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...(userFields && Object.fromEntries(Object.entries(userFields).filter(([_, value]) => value !== null))),
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},
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osc: {
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...existing.osc,
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...osc,
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subscriptions: {
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...existing.osc?.subscriptions,
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...(newData?.osc?.subscriptions || {}),
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...(existing.osc?.subscriptions && newData?.osc?.subscriptions
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? Object.keys(existing.osc.subscriptions).reduce((acc, key) => {
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if (!(key in newData.osc.subscriptions)) {
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acc[key] = existing.osc.subscriptions[key];
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}
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return acc;
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}, {})
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: {}),
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},
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},
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urlPresets: urlPresets ?? existing.urlPresets,
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customFields: customFields ?? existing.customFields,
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osc: { ...existing.osc, ...osc },
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http: { ...existing.http, ...http },
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};
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}
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+47
-75
@@ -1,4 +1,4 @@
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import { Alias, DatabaseModel, OntimeRundown, Settings } from 'ontime-types';
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import { DatabaseModel, OntimeRundown, Settings, URLPreset } from 'ontime-types';
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import { safeMerge } from '../DataProvider.utils.js';
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describe('safeMerge', () => {
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@@ -23,12 +23,16 @@ describe('safeMerge', () => {
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},
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viewSettings: {
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overrideStyles: false,
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freezeEnd: false,
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endMessage: 'existing endMessage',
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normalColor: '#ffffffcc',
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warningColor: '#FFAB33',
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dangerColor: '#ED3333',
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},
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aliases: [],
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userFields: {
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user0: 'existing user0',
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user1: 'existing user1',
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urlPresets: [],
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customFields: {
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lighting: { type: 'string', label: 'lighting', colour: 'red' },
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vfx: { type: 'string', label: 'vfx', colour: 'blue' },
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},
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osc: {
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portIn: 8888,
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@@ -36,14 +40,11 @@ describe('safeMerge', () => {
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targetIP: '127.0.0.1',
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enabledIn: false,
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enabledOut: false,
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subscriptions: {
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onLoad: [],
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onStart: [],
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onPause: [],
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onStop: [],
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onUpdate: [],
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onFinish: [],
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},
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subscriptions: [],
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},
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http: {
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enabledOut: false,
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subscriptions: [],
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},
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} as DatabaseModel;
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@@ -101,43 +102,36 @@ describe('safeMerge', () => {
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const newData = {
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osc: {
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portIn: 7777,
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subscriptions: {
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onStart: [
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{
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id: 'unique',
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message: 'new message',
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enabled: true,
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},
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],
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},
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subscriptions: [
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{
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id: 'unique',
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cycle: 'onStart',
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message: 'new message',
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enabled: true,
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},
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],
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},
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};
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//@ts-expect-error -- testing partial merge
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const mergedData = safeMerge(existing, newData);
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expect(mergedData.osc).toEqual({
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expect(mergedData.osc).toMatchObject({
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portIn: 7777,
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portOut: 9999,
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targetIP: '127.0.0.1',
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enabledIn: false,
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enabledOut: false,
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subscriptions: {
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onLoad: [],
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onStart: [
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{
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id: 'unique',
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message: 'new message',
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enabled: true,
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},
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],
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onPause: [],
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onStop: [],
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onUpdate: [],
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onFinish: [],
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},
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subscriptions: [
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{
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id: 'unique',
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cycle: 'onStart',
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message: 'new message',
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enabled: true,
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},
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],
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});
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});
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it('should merge the aliases key when present', () => {
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it('should merge the urlPresets key when present', () => {
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const existingData = {
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rundown: [],
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project: {
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@@ -160,73 +154,51 @@ describe('safeMerge', () => {
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overrideStyles: false,
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endMessage: '',
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},
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aliases: [],
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userFields: {
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user0: 'user0',
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user1: 'user1',
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user2: 'user2',
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user3: 'user3',
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user4: 'user4',
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user5: 'user5',
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user6: 'user6',
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user7: 'user7',
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user8: 'user8',
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user9: 'user9',
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},
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urlPresets: [],
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osc: {
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portIn: 8888,
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portOut: 9999,
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targetIP: '127.0.0.1',
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enabledIn: false,
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enabledOut: false,
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subscriptions: {
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onLoad: [],
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onStart: [],
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onPause: [],
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onStop: [],
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onUpdate: [],
|
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onFinish: [],
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},
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subscriptions: [],
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},
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} as DatabaseModel;
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const newData = {
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aliases: [
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urlPresets: [
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{ enabled: true, alias: 'alias1', pathAndParams: '' },
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{ enabled: true, alias: 'alias2', pathAndParams: '' },
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] as Alias[],
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] as URLPreset[],
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};
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const mergedData = safeMerge(existingData, newData);
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expect(mergedData.aliases).toEqual(newData.aliases);
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expect(mergedData.urlPresets).toEqual(newData.urlPresets);
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});
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it('merges userFields into existing object', () => {
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it('merges customFields into existing object', () => {
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const existing = {
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userFields: {
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user0: 'Alice',
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user1: 'Bob',
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customFields: {
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lighting: { type: 'string', label: 'lighting' },
|
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sound: { type: 'string', label: 'sound' },
|
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},
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};
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|
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const newData = {
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userFields: {
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user2: 'Charlie',
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user3: 'David',
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user4: null,
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customFields: {
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switcher: { type: 'string', label: 'switcher' },
|
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vfx: { type: 'string', label: 'vfx' },
|
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},
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};
|
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|
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const expected = {
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user0: 'Alice',
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user1: 'Bob',
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user2: 'Charlie',
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user3: 'David',
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switcher: { type: 'string', label: 'switcher' },
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vfx: { type: 'string', label: 'vfx' },
|
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};
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|
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//@ts-expect-error -- testing partial merge
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const result = safeMerge(existing, newData);
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expect(result.userFields).toEqual(expected);
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expect(result.customFields).toEqual(expected);
|
||||
});
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||||
});
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@@ -1,347 +0,0 @@
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import { Loaded, OntimeEvent, SupportedEvent } from 'ontime-types';
|
||||
|
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import { DataProvider } from '../data-provider/DataProvider.js';
|
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import { getRollTimers } from '../../services/rollUtils.js';
|
||||
import { eventStore } from '../../stores/EventStore.js';
|
||||
|
||||
let instance;
|
||||
|
||||
/**
|
||||
* Manages business logic around loading events
|
||||
*/
|
||||
export class EventLoader {
|
||||
loaded: Loaded;
|
||||
eventNow: OntimeEvent | null;
|
||||
publicEventNow: OntimeEvent | null;
|
||||
eventNext: OntimeEvent | null;
|
||||
publicEventNext: OntimeEvent | null;
|
||||
|
||||
constructor() {
|
||||
if (instance) {
|
||||
throw new Error('There can be only one');
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-this-alias -- this logic is used to ensure singleton
|
||||
instance = this;
|
||||
this.eventNow = null;
|
||||
this.publicEventNow = null;
|
||||
this.eventNext = null;
|
||||
this.publicEventNext = null;
|
||||
this.loaded = {
|
||||
selectedEventIndex: null,
|
||||
selectedEventId: null,
|
||||
selectedPublicEventId: null,
|
||||
nextEventId: null,
|
||||
nextPublicEventId: null,
|
||||
numEvents: 0,
|
||||
};
|
||||
}
|
||||
|
||||
// we need to delay init until the store is ready
|
||||
init() {
|
||||
this.reset(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* returns all events that contain time data
|
||||
* @return {array}
|
||||
*/
|
||||
static getTimedEvents(): OntimeEvent[] {
|
||||
return DataProvider.getRundown().filter((event) => event.type === SupportedEvent.Event) as OntimeEvent[];
|
||||
}
|
||||
|
||||
/**
|
||||
* returns all events that can be loaded
|
||||
* @return {array}
|
||||
*/
|
||||
static getPlayableEvents(): OntimeEvent[] {
|
||||
return DataProvider.getRundown().filter(
|
||||
(event) => event.type === SupportedEvent.Event && !event.skip,
|
||||
) as OntimeEvent[];
|
||||
}
|
||||
|
||||
/**
|
||||
* returns number of events
|
||||
* @return {number}
|
||||
*/
|
||||
static getNumEvents() {
|
||||
return EventLoader.getTimedEvents().length;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns an event given its index after filtering for OntimeEvents
|
||||
* @param {number} eventIndex
|
||||
* @return {OntimeEvent | undefined}
|
||||
*/
|
||||
static getEventAtIndex(eventIndex: number): OntimeEvent | undefined {
|
||||
const timedEvents = EventLoader.getTimedEvents();
|
||||
return timedEvents?.[eventIndex];
|
||||
}
|
||||
|
||||
/**
|
||||
* returns an event given its id
|
||||
* @param {string} eventId
|
||||
* @return {object | undefined}
|
||||
*/
|
||||
static getEventWithId(eventId): OntimeEvent | undefined {
|
||||
const timedEvents = EventLoader.getTimedEvents();
|
||||
return timedEvents.find((event) => event.id === eventId);
|
||||
}
|
||||
|
||||
/**
|
||||
* returns first event given its cue
|
||||
* @param {string} cue
|
||||
* @return {object | undefined}
|
||||
*/
|
||||
static getEventWithCue(cue) {
|
||||
const timedEvents = EventLoader.getTimedEvents();
|
||||
return timedEvents.find((event) => event.cue === cue);
|
||||
}
|
||||
|
||||
/**
|
||||
* loads an event given its id
|
||||
* @param {string} eventId
|
||||
* @returns {{loadedEvent: null, selectedEventId: null, nextEventId: null, selectedPublicEventId: null, nextPublicEventId: null, numEvents: null, titles: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}, titlesPublic: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}, selectedEventIndex: null}}
|
||||
*/
|
||||
loadById(eventId) {
|
||||
const event = EventLoader.getEventWithId(eventId);
|
||||
return this.loadEvent(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* loads an event given its index
|
||||
* @param {number} eventIndex
|
||||
* @returns {{loadedEvent: null, selectedEventId: null, nextEventId: null, selectedPublicEventId: null, nextPublicEventId: null, numEvents: null, titles: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}, titlesPublic: {presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}, selectedEventIndex: null}}
|
||||
*/
|
||||
loadByIndex(eventIndex) {
|
||||
const event = EventLoader.getEventAtIndex(eventIndex);
|
||||
return this.loadEvent(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* finds the previous event
|
||||
* @return {object | undefined}
|
||||
*/
|
||||
findPrevious() {
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
if (timedEvents === null || !timedEvents.length || this.loaded.selectedEventIndex === 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// if there is no event running, go to first
|
||||
if (this.loaded.selectedEventIndex === null) {
|
||||
return timedEvents[0];
|
||||
}
|
||||
|
||||
const newIndex = this.loaded.selectedEventIndex - 1;
|
||||
return timedEvents?.[newIndex];
|
||||
}
|
||||
|
||||
/**
|
||||
* finds the next event
|
||||
* @return {object | undefined}
|
||||
*/
|
||||
findNext() {
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
if (timedEvents === null || !timedEvents.length || this.loaded.selectedEventIndex === this.loaded.numEvents - 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// if there is no event running, go to first
|
||||
if (this.loaded.selectedEventIndex === null) {
|
||||
return timedEvents[0];
|
||||
}
|
||||
const newIndex = this.loaded.selectedEventIndex + 1;
|
||||
return timedEvents?.[newIndex];
|
||||
}
|
||||
|
||||
/**
|
||||
* finds next event within Roll context
|
||||
* @param {number} timeNow - current time in ms
|
||||
*/
|
||||
findRoll(timeNow) {
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
if (!timedEvents.length) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const { nowIndex, timeToNext, nextEvent, nextPublicEvent, currentEvent, currentPublicEvent } = getRollTimers(
|
||||
timedEvents,
|
||||
timeNow,
|
||||
);
|
||||
|
||||
// load events
|
||||
this.eventNow = currentEvent;
|
||||
this.publicEventNow = currentPublicEvent;
|
||||
this.eventNext = nextEvent;
|
||||
this.publicEventNext = nextPublicEvent;
|
||||
|
||||
// loaded data summary
|
||||
this.loaded.selectedEventIndex = nowIndex;
|
||||
this.loaded.selectedEventId = currentEvent?.id || null;
|
||||
this.loaded.numEvents = timedEvents.length;
|
||||
this.loaded.nextEventId = nextEvent?.id || null;
|
||||
this.loaded.nextPublicEventId = nextPublicEvent?.id || null;
|
||||
|
||||
this._loadEvent();
|
||||
|
||||
return { currentEvent, nextEvent, timeToNext };
|
||||
}
|
||||
|
||||
/**
|
||||
* returns data for currently loaded event
|
||||
* @returns {{loadedEvent: null, selectedEventId: (null|*), nextEventId: (null|*), selectedPublicEventId: (null|*), nextPublicEventId: (null|*), numEvents: (null|number|*), titles: (*|{presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null, noteNow: null, noteNext: null}), titlesPublic: (*|{presenterNext: null, titleNow: null, subtitleNow: null, titleNext: null, subtitleNext: null, presenterNow: null}), selectedEventIndex: (null|number|*)}}
|
||||
*/
|
||||
getLoaded() {
|
||||
return {
|
||||
loaded: this.loaded,
|
||||
eventNow: this.eventNow,
|
||||
publicEventNow: this.publicEventNow,
|
||||
eventNext: this.eventNext,
|
||||
publicEventNext: this.publicEventNext,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Forces event loader to update the event count
|
||||
*/
|
||||
updateNumEvents() {
|
||||
this.loaded.numEvents = EventLoader.getPlayableEvents().length;
|
||||
eventStore.set('loaded', this.loaded);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets instance state
|
||||
*/
|
||||
reset(emit = true) {
|
||||
this.eventNow = null;
|
||||
this.publicEventNow = null;
|
||||
this.eventNext = null;
|
||||
this.publicEventNext = null;
|
||||
this.loaded = {
|
||||
selectedEventIndex: null,
|
||||
selectedEventId: null,
|
||||
selectedPublicEventId: null,
|
||||
nextEventId: null,
|
||||
nextPublicEventId: null,
|
||||
numEvents: EventLoader.getPlayableEvents().length,
|
||||
};
|
||||
|
||||
// workaround for socket not being ready in constructor
|
||||
if (emit) {
|
||||
this._loadEvent();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* loads an event given its id
|
||||
* @param {object} event
|
||||
*/
|
||||
loadEvent(event?: OntimeEvent) {
|
||||
if (typeof event === 'undefined') {
|
||||
return null;
|
||||
}
|
||||
const timedEvents = EventLoader.getPlayableEvents();
|
||||
const eventIndex = timedEvents.findIndex((eventInMemory) => eventInMemory.id === event.id);
|
||||
const playableEvents = EventLoader.getPlayableEvents();
|
||||
|
||||
// we know some stuff now
|
||||
this.loaded.selectedEventIndex = eventIndex;
|
||||
this.loaded.selectedEventId = event.id;
|
||||
this.loaded.numEvents = timedEvents.length;
|
||||
this.eventNow = event;
|
||||
this._loadEventNow(event, playableEvents);
|
||||
this._loadEventNext(playableEvents);
|
||||
|
||||
this._loadEvent();
|
||||
|
||||
return this.getLoaded();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle side effects from event loading
|
||||
*/
|
||||
private _loadEvent() {
|
||||
eventStore.batchSet({
|
||||
loaded: this.loaded,
|
||||
eventNow: this.eventNow,
|
||||
publicEventNow: this.publicEventNow,
|
||||
eventNext: this.eventNext,
|
||||
publicEventNext: this.publicEventNext,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @description loads currently running events
|
||||
* @private
|
||||
* @param {object} event
|
||||
* @param {array} rundown
|
||||
*/
|
||||
private _loadEventNow(event, rundown) {
|
||||
this.eventNow = event;
|
||||
|
||||
// check if current is also public
|
||||
if (event.isPublic) {
|
||||
this.publicEventNow = event;
|
||||
this.loaded.selectedPublicEventId = event.id;
|
||||
} else {
|
||||
// assume there is no public event
|
||||
this.publicEventNow = null;
|
||||
this.loaded.selectedPublicEventId = null;
|
||||
|
||||
// if there is nothing before, return
|
||||
if (this.loaded.selectedEventIndex === 0) return;
|
||||
|
||||
// iterate backwards to find it
|
||||
for (let i = this.loaded.selectedEventIndex; i >= 0; i--) {
|
||||
if (rundown[i].isPublic) {
|
||||
this.publicEventNow = rundown[i];
|
||||
this.loaded.selectedPublicEventId = rundown[i].id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @description look for next events
|
||||
* @private
|
||||
*/
|
||||
private _loadEventNext(rundown) {
|
||||
// assume there are no next events
|
||||
this.eventNext = null;
|
||||
this.publicEventNext = null;
|
||||
this.loaded.nextEventId = null;
|
||||
this.loaded.nextPublicEventId = null;
|
||||
|
||||
if (this.loaded.selectedEventIndex === null) return;
|
||||
|
||||
const numEvents = rundown.length;
|
||||
|
||||
if (this.loaded.selectedEventIndex < numEvents - 1) {
|
||||
let nextPublic = false;
|
||||
let nextProduction = false;
|
||||
|
||||
for (let i = this.loaded.selectedEventIndex + 1; i < numEvents; i++) {
|
||||
// if we have not set private
|
||||
if (!nextProduction) {
|
||||
this.eventNext = rundown[i];
|
||||
this.loaded.nextEventId = rundown[i].id;
|
||||
nextProduction = true;
|
||||
}
|
||||
|
||||
// if event is public
|
||||
if (rundown[i].isPublic) {
|
||||
this.publicEventNext = rundown[i];
|
||||
this.loaded.nextPublicEventId = rundown[i].id;
|
||||
nextPublic = true;
|
||||
}
|
||||
|
||||
// Stop if both are set
|
||||
if (nextPublic && nextProduction) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const eventLoader = new EventLoader();
|
||||
@@ -0,0 +1,78 @@
|
||||
import { SimpleDirection, SimplePlayback, SimpleTimerState } from 'ontime-types';
|
||||
|
||||
export class SimpleTimer {
|
||||
state: SimpleTimerState = {
|
||||
duration: 0,
|
||||
current: 0,
|
||||
playback: SimplePlayback.Stop,
|
||||
direction: SimpleDirection.CountDown,
|
||||
};
|
||||
private startedAt: number | null = null;
|
||||
private pausedAt: number | null = null;
|
||||
|
||||
public reset() {
|
||||
this.state = {
|
||||
duration: 0,
|
||||
current: 0,
|
||||
playback: SimplePlayback.Stop,
|
||||
direction: SimpleDirection.CountDown,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the duration of the timer
|
||||
* @param time - time in milliseconds
|
||||
*/
|
||||
public setTime(time: number): SimpleTimerState {
|
||||
this.state.duration = time;
|
||||
this.state.current = time;
|
||||
return this.state;
|
||||
}
|
||||
|
||||
public setDirection(direction: SimpleDirection): SimpleTimerState {
|
||||
this.state.playback = SimplePlayback.Stop;
|
||||
this.state.current = this.state.duration;
|
||||
this.state.direction = direction;
|
||||
return this.state;
|
||||
}
|
||||
|
||||
public start(timeNow: number): SimpleTimerState {
|
||||
if (this.state.playback === SimplePlayback.Pause) {
|
||||
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- we know these are not null in a timer that is paused
|
||||
const elapsedSincePause = this.pausedAt! - this.startedAt!;
|
||||
this.startedAt = timeNow - elapsedSincePause;
|
||||
} else if (this.state.playback === SimplePlayback.Stop) {
|
||||
this.startedAt = timeNow;
|
||||
}
|
||||
this.state.playback = SimplePlayback.Start;
|
||||
return this.update(timeNow);
|
||||
}
|
||||
|
||||
public pause(timeNow: number): SimpleTimerState {
|
||||
if (this.state.playback !== SimplePlayback.Start) return this.state;
|
||||
this.state.playback = SimplePlayback.Pause;
|
||||
this.pausedAt = timeNow;
|
||||
return this.state;
|
||||
}
|
||||
|
||||
public stop(): SimpleTimerState {
|
||||
this.state.playback = SimplePlayback.Stop;
|
||||
this.state.current = this.state.duration;
|
||||
this.startedAt = null;
|
||||
return this.state;
|
||||
}
|
||||
|
||||
public update(timeNow: number): SimpleTimerState {
|
||||
if (this.state.playback === SimplePlayback.Start) {
|
||||
// we know startedAt is not null since we are in play mode
|
||||
const elapsed = timeNow - this.startedAt;
|
||||
if (this.state.direction === SimpleDirection.CountDown) {
|
||||
this.state.current = this.state.duration - elapsed;
|
||||
} else if (this.state.direction === SimpleDirection.CountUp) {
|
||||
this.state.current = this.state.duration + elapsed;
|
||||
}
|
||||
}
|
||||
|
||||
return this.state;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
import { SimpleDirection, SimplePlayback, SimpleTimerState } from 'ontime-types';
|
||||
|
||||
import { SimpleTimer } from '../SimpleTimer.js';
|
||||
|
||||
describe('SimpleTimer count-down', () => {
|
||||
let timer: SimpleTimer;
|
||||
|
||||
describe('normal timer flow', () => {
|
||||
const initialTime = 1000;
|
||||
timer = new SimpleTimer();
|
||||
|
||||
test('setting the timer duration', () => {
|
||||
const newState = timer.setTime(initialTime);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Stop,
|
||||
};
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('setting the timer to play', () => {
|
||||
const newState = timer.start(0);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Start,
|
||||
};
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('updating the timer', () => {
|
||||
let newState = timer.update(100);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime - 100,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Start,
|
||||
};
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(500);
|
||||
expected.current = initialTime - 500;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(1500);
|
||||
expected.current = initialTime - 1500;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('pausing the time doesnt affect the current', () => {
|
||||
const pausedTime = 200;
|
||||
let newState = timer.pause(1500);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime - 1500,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Pause,
|
||||
};
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(1600);
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(1700);
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.start(1700);
|
||||
expected.playback = SimplePlayback.Start;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(1800);
|
||||
expected.current = initialTime - 1800 + pausedTime;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('stopping the timer clears the running data', () => {
|
||||
const newState = timer.stop();
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Stop,
|
||||
};
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('count-up mode', () => {
|
||||
const initialState = timer.setDirection(SimpleDirection.CountUp);
|
||||
expect(initialState.current).toBe(initialTime);
|
||||
|
||||
let newState = timer.start(0);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime,
|
||||
direction: SimpleDirection.CountUp,
|
||||
playback: SimplePlayback.Start,
|
||||
};
|
||||
|
||||
newState = timer.update(100);
|
||||
expected.current = initialTime + 100;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(500);
|
||||
expected.current = initialTime + 500;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
|
||||
newState = timer.update(1500);
|
||||
expected.current = initialTime + 1500;
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
|
||||
test('changing direction stops the timer', () => {
|
||||
const newState = timer.setDirection(SimpleDirection.CountDown);
|
||||
const expected: SimpleTimerState = {
|
||||
duration: initialTime,
|
||||
current: initialTime,
|
||||
direction: SimpleDirection.CountDown,
|
||||
playback: SimplePlayback.Stop,
|
||||
};
|
||||
|
||||
expect(newState).toStrictEqual(expected);
|
||||
});
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user