feat(timeline): add group reference

Co-authored-by: Carlos Valente <carlosvalente@pm.me>
This commit is contained in:
Claude
2026-06-29 14:34:18 +00:00
committed by Carlos Valente
parent 48f9fb2609
commit 52cae1e22f
12 changed files with 113 additions and 66 deletions
@@ -96,63 +96,77 @@ export function useScopedRundown(
): ScopedRundownData {
const { hidePast } = useTimelineOptions();
const data = useMemo(() => {
if (rundown.length === 0) {
return { scopedRundown: [], firstStart: 0, totalDuration: 0 };
}
const scopedRundown: ExtendedEntry<PlayableEvent>[] = [];
let selectedIndex = selectedEventId ? Infinity : -1;
let firstStart = null;
let totalDuration = 0;
let lastEntry: ExtendedEntry<PlayableEvent> | null = null;
for (let i = 0; i < rundown.length; i++) {
const currentEntry = rundown[i];
// we only deal with playableEvents
if (isOntimeEvent(currentEntry) && isPlayableEvent(currentEntry)) {
if (currentEntry.id === selectedEventId) {
selectedIndex = i;
}
// maybe filter past
if (hidePast && i < selectedIndex) {
continue;
}
// add to scopedRundown
scopedRundown.push(currentEntry);
/**
* Derive timers
* This logic is partially from rundownCache.generate
* With the addition of deriving the current day offset
*/
if (firstStart === null) {
firstStart = currentEntry.timeStart;
}
const timeFromPrevious: number = getTimeFrom(currentEntry, lastEntry);
if (timeFromPrevious === 0) {
totalDuration += currentEntry.duration;
} else if (timeFromPrevious > 0) {
totalDuration += timeFromPrevious + currentEntry.duration;
} else if (timeFromPrevious < 0) {
totalDuration += Math.max(currentEntry.duration + timeFromPrevious, 0);
}
if (isNewLatest(currentEntry, lastEntry)) {
lastEntry = currentEntry;
}
}
}
return { scopedRundown, firstStart: firstStart ?? 0, totalDuration };
}, [hidePast, rundown, selectedEventId]);
const data = useMemo(
() => computeScopedRundown(rundown, selectedEventId, hidePast),
[hidePast, rundown, selectedEventId],
);
return data;
}
/**
* Pure computation behind useScopedRundown: filters to playable events and derives timers
*/
export function computeScopedRundown(
rundown: ExtendedEntry<OntimeEntry>[],
selectedEventId: MaybeString,
hidePast: boolean,
): ScopedRundownData {
if (rundown.length === 0) {
return { scopedRundown: [], firstStart: 0, totalDuration: 0 };
}
const scopedRundown: ExtendedEntry<PlayableEvent>[] = [];
let selectedIndex = selectedEventId ? Infinity : -1;
let firstStart: number | null = null;
let totalDuration = 0;
let lastEntry: ExtendedEntry<PlayableEvent> | null = null;
for (let i = 0; i < rundown.length; i++) {
// we only deal with playableEvents
const currentEntry = rundown[i];
if (!isOntimeEvent(currentEntry) || !isPlayableEvent(currentEntry)) {
continue;
}
if (currentEntry.id === selectedEventId) {
selectedIndex = i;
}
// maybe filter past
if (hidePast && i < selectedIndex) {
continue;
}
// add to scopedRundown
scopedRundown.push(currentEntry);
/**
* Derive timers
* This logic is partially from rundownCache.generate
* With the addition of deriving the current day offset
*/
if (firstStart === null) {
firstStart = currentEntry.timeStart;
}
const timeFromPrevious: number = getTimeFrom(currentEntry, lastEntry);
if (timeFromPrevious === 0) {
totalDuration += currentEntry.duration;
} else if (timeFromPrevious > 0) {
totalDuration += timeFromPrevious + currentEntry.duration;
} else if (timeFromPrevious < 0) {
totalDuration += Math.max(currentEntry.duration + timeFromPrevious, 0);
}
if (isNewLatest(currentEntry, lastEntry)) {
lastEntry = currentEntry;
}
}
return { scopedRundown, firstStart: firstStart ?? 0, totalDuration };
}
type UpcomingEvents = {
now: ExtendedEntry<OntimeEvent> | null;
next: ExtendedEntry<OntimeEvent> | null;