feat: keep clock ticking on server drops

This commit is contained in:
Carlos Valente
2026-03-28 08:01:34 +01:00
committed by Carlos Valente
parent 9e771a2f24
commit 37dc9a620d
8 changed files with 61 additions and 18 deletions
@@ -7,7 +7,7 @@ import Empty from '../../common/components/state/Empty';
import EmptyPage from '../../common/components/state/EmptyPage';
import ViewLogo from '../../common/components/view-logo/ViewLogo';
import ViewParamsEditor from '../../common/components/view-params-editor/ViewParamsEditor';
import { useClock } from '../../common/hooks/useSocket';
import { useAutoTickingClock } from '../../common/hooks/useAutoTickingClock';
import { useWindowTitle } from '../../common/hooks/useWindowTitle';
import { ExtendedEntry } from '../../common/utils/rundownMetadata';
import { formatTime, getDefaultFormat } from '../../common/utils/time';
@@ -140,7 +140,7 @@ function CountdownContents({ playableEvents, subscriptions, goToEditMode }: Coun
function CountdownClock() {
const { getLocalizedString } = useTranslation();
const clock = useClock();
const clock = useAutoTickingClock();
// gather timer data
const formattedClock = formatTime(clock);