From 35a4361ae9ee71a01ab6329d28c37e345cd73a91 Mon Sep 17 00:00:00 2001 From: arc-alex Date: Thu, 11 Dec 2025 15:41:10 +0100 Subject: [PATCH] fix: expectedFinish flashing incorrect value when adding timer in overtime --- apps/server/src/stores/runtimeState.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/server/src/stores/runtimeState.ts b/apps/server/src/stores/runtimeState.ts index 8d16804c5..14dd6eda5 100644 --- a/apps/server/src/stores/runtimeState.ts +++ b/apps/server/src/stores/runtimeState.ts @@ -488,13 +488,13 @@ export function addTime(amount: number) { // we can update the state after handling the side effects runtimeState.timer.addedTime += amount; - runtimeState.timer.expectedFinish += amount; runtimeState.timer.current += amount; // update runtime delays: over - under const { absolute, relative } = getRuntimeOffset(runtimeState); runtimeState.offset.absolute = absolute; runtimeState.offset.relative = relative; + runtimeState.timer.expectedFinish = getExpectedFinish(runtimeState); getExpectedTimes(); return true;