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fix: issue where a countToEnd would lead to incorrect expected times (#2149)
* fix: issue where a count-to-end would lead to incorrect expected times * fix: include add time in overtime when countToEnd * fix: ui and server use same calculation for expected end
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@@ -23,6 +23,7 @@ import {
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calculateDuration,
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checkIsNow,
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dayInMs,
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getExpectedEnd,
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getExpectedStart,
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getLastEventNormal,
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isPlaybackActive,
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@@ -831,7 +832,6 @@ function getExpectedTimes(state = runtimeState) {
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state.offset.expectedRundownEnd = null;
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state.offset.expectedGroupEnd = null;
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state.offset.expectedFlagStart = null;
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state.offset.expectedRundownEnd = null;
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const { offset } = state;
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const { plannedStart, actualStart } = state.rundown;
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@@ -852,7 +852,7 @@ function getExpectedTimes(state = runtimeState) {
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plannedStart,
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actualStart,
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});
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state.offset.expectedGroupEnd = lastEventExpectedStart + lastEvent.duration;
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state.offset.expectedGroupEnd = getExpectedEnd(lastEvent, lastEventExpectedStart, state.rundown.currentDay!);
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}
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}
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@@ -884,7 +884,7 @@ function getExpectedTimes(state = runtimeState) {
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plannedStart,
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actualStart,
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});
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state.offset.expectedRundownEnd = expectedStart + event.duration;
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state.offset.expectedRundownEnd = getExpectedEnd(event, expectedStart, state.rundown.currentDay!);
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}
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}
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@@ -927,6 +927,7 @@ export function loadGroupFlagAndEnd(
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let accumulatedGap = 0;
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let isLinkedToLoaded = true;
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let previousWasCountToEnd: Maybe<number> = null;
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for (let idx = currentIndex; idx < playableEventOrder.length; idx++) {
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const entry = entries[playableEventOrder[idx]];
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@@ -934,8 +935,23 @@ export function loadGroupFlagAndEnd(
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if (isOntimeEvent(entry)) {
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if (idx !== currentIndex) {
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// we only accumulate data after the loaded event
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accumulatedGap += entry.gap;
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isLinkedToLoaded = isLinkedToLoaded && entry.linkStart;
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if (previousWasCountToEnd !== null) {
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/** previous event was countToEnd: add its duration as a positive gap (it "gives back" time downstream)
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* and break the link to the loaded event since countToEnd events reset the schedule
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*/
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accumulatedGap += entry.gap + previousWasCountToEnd;
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isLinkedToLoaded = false;
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} else {
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accumulatedGap += entry.gap;
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isLinkedToLoaded = isLinkedToLoaded && entry.linkStart;
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}
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if (entry.countToEnd) {
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previousWasCountToEnd = entry.duration;
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} else {
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previousWasCountToEnd = null;
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}
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// and the loaded event is not allowed to be the next flag
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if (!foundFlag && metadata.flags.includes(entry.id)) {
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