fix: pending roll sets group expected times as due

This commit is contained in:
Carlos Valente
2026-03-13 22:07:07 +01:00
committed by Carlos Valente
parent a7a78702b1
commit 1cee679397
2 changed files with 27 additions and 23 deletions
+5 -5
View File
@@ -202,20 +202,20 @@ export const useGroupTimerOverView = createSelector((state: RuntimeStore) => ({
clock: state.clock,
mode: state.offset.mode,
groupExpectedEnd: state.offset.expectedGroupEnd,
// we can force these numbers to 0 for this use case to avoid null checks
actualGroupStart: state.rundown.actualGroupStart ?? 0,
actualGroupStart: state.rundown.actualGroupStart,
currentDay: state.rundown.currentDay ?? 0,
playback: state.timer.playback,
phase: state.timer.phase,
}));
export const useFlagTimerOverView = createSelector((state: RuntimeStore) => ({
clock: state.clock,
mode: state.offset.mode,
// we can force these numbers to 0 for this use case to avoid null checks
actualStart: state.rundown.actualStart ?? 0,
plannedStart: state.rundown.plannedStart ?? 0,
actualStart: state.rundown.actualStart,
plannedStart: state.rundown.plannedStart,
currentDay: state.rundown.currentDay ?? 0,
playback: state.timer.playback,
phase: state.timer.phase,
}));
/* ======================= View specific subscriptions ======================= */