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https://github.com/cpvalente/ontime.git
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fix: pending roll sets group expected times as due
This commit is contained in:
committed by
Carlos Valente
parent
a7a78702b1
commit
1cee679397
@@ -202,20 +202,20 @@ export const useGroupTimerOverView = createSelector((state: RuntimeStore) => ({
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clock: state.clock,
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mode: state.offset.mode,
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groupExpectedEnd: state.offset.expectedGroupEnd,
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// we can force these numbers to 0 for this use case to avoid null checks
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actualGroupStart: state.rundown.actualGroupStart ?? 0,
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actualGroupStart: state.rundown.actualGroupStart,
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currentDay: state.rundown.currentDay ?? 0,
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playback: state.timer.playback,
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phase: state.timer.phase,
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}));
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export const useFlagTimerOverView = createSelector((state: RuntimeStore) => ({
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clock: state.clock,
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mode: state.offset.mode,
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// we can force these numbers to 0 for this use case to avoid null checks
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actualStart: state.rundown.actualStart ?? 0,
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plannedStart: state.rundown.plannedStart ?? 0,
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actualStart: state.rundown.actualStart,
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plannedStart: state.rundown.plannedStart,
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currentDay: state.rundown.currentDay ?? 0,
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playback: state.timer.playback,
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phase: state.timer.phase,
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}));
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/* ======================= View specific subscriptions ======================= */
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