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feat: auto cue re-numbering (#2016)
* feat: update auto cue numbering * feat: renumber from ui * refactor: patchEntries is not used * chore: format * fix: correct cue at top of group * fix: handle precision * refactor dialog * bump limit for performance time test * extract type * add class name to lable * fix rebase * refator: extract renumering logic * chore: comments for getIntegerAndFraction function * chore: add the for renumber mutation * fix: fraction match precision * refactor: small cleanup * refactor: use more narrow validator --------- Co-authored-by: alex-Arc <omnivox@LAPTOP-RC5SNBVV.localdomain>
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@@ -1,13 +1,10 @@
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import type { EntryId, OntimeEntry, RundownEntries } from 'ontime-types';
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import { isOntimeEvent } from 'ontime-types';
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import { getFirstEventNormal, getNextEventNormal, getPreviousEventNormal } from '../rundown-utils/rundownUtils.js';
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import { isNumeric } from '../types/types.js';
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import { getPreviousEventNormal } from '../rundown-utils/rundownUtils.js';
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// Zero or more non-digit characters at the beginning ((\D*)).
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// One or more digits ((\d+)).
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// Optionally, a decimal part starting with a dot ((\.\d+)?).
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const regex = /^(\D*)(\d+)(\.\d+)?$/;
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// Groups: 1=prefix, 2=separator(optional dash or space), 3=integer, 4='.', 5=fraction
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const regex = /^(\D*?)(?:([ -]))?(\d+)(?:(\.)(\d+))?$/;
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/**
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* Finds if last characters in input are a number and increments
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@@ -15,84 +12,45 @@ const regex = /^(\D*)(\d+)(\.\d+)?$/;
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export function getIncrement(input: string): string {
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// Check if the input string contains a number at the end
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const match = regex.exec(input);
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if (match) {
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// If a number is found, extract the non-numeric prefix, integer part, and decimal part
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// eslint-disable-next-line prefer-const -- some items in the destructuring are modified
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let [, prefix, integerPart, decimalPart] = match;
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if (decimalPart) {
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if (decimalPart === '.99') {
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decimalPart = '.100';
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} else {
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const addDecimal = `${'0'.repeat(decimalPart.length - 2)}1`;
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const incrementedDecimal = (Number(decimalPart) + Number(`0.${addDecimal}`)).toFixed(decimalPart.length - 1);
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decimalPart = incrementedDecimal.toString().replace('0.', '.');
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}
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return `${prefix}${integerPart}${decimalPart}`;
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}
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const incrementedInteger = Number(integerPart) + 1;
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integerPart = incrementedInteger.toString();
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return `${prefix}${integerPart}`;
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}
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// If no number is found, append "2" to the string and return the updated string
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return `${input}2`;
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if (match === null) return `${input}-2`;
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const [, prefix, separator, integerPart, _decimalSeparator, decimalPart] = match;
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if (decimalPart === undefined) return incrementInteger(prefix, integerPart, separator);
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return incrementDecimal(prefix, integerPart, decimalPart, separator);
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}
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const incrementDecimal = (prefix: string, integerPart: string, decimalPart: string, separator = '') => {
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const decimalInteger = parseInt(decimalPart);
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const incrementedDecimal = (decimalInteger + 1).toString();
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const newDecimalPart = incrementedDecimal.padStart(decimalPart.length, '0');
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return `${prefix}${separator ?? ''}${integerPart}.${newDecimalPart}`;
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};
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const incrementInteger = (prefix: string, integerPart: string, separator = '') => {
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const incrementedInteger = parseInt(integerPart) + 1;
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const newIntegerPart = incrementedInteger.toString();
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return `${prefix}${separator}${newIntegerPart}`;
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};
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/**
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* Gets suitable name for a new event cue
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*/
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export function getCueCandidate(entries: RundownEntries, order: EntryId[], insertAfterId: EntryId | null): string {
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// we did not provide a element to go after, we attempt to go first so only need to check for a cue with value 1
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if (insertAfterId === null || order.length === 0) {
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return addAtTop();
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}
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export function getCueCandidate(
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entries: RundownEntries,
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flatOrder: EntryId[],
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insertAfterId: EntryId | null,
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parent?: EntryId,
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): string {
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// we might not get a insertAfterId if we are inserting at the top of a group
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// in that case we need to get the id of the group so we can find the proceeding event
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const prevId = insertAfterId ? insertAfterId : (parent ?? null);
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if (flatOrder.length === 0 || prevId === null) return '1';
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// get the given event, or any before that
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let previousEvent: OntimeEntry | null | undefined = entries[insertAfterId];
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let previousEvent: OntimeEntry | null | undefined = entries[prevId];
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if (!isOntimeEvent(previousEvent)) {
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previousEvent = getPreviousEventNormal(entries, order, insertAfterId).previousEvent;
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if (!isOntimeEvent(previousEvent)) {
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return addAtTop();
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}
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previousEvent = getPreviousEventNormal(entries, flatOrder, prevId).previousEvent;
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if (!isOntimeEvent(previousEvent)) return '1';
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}
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// the cue is based on the previous event cue
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const cue = getIncrement(previousEvent.cue);
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const { nextEvent } = getNextEventNormal(entries, order, insertAfterId);
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// if increment is clashing with next, we add a decimal instead
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if (cue !== nextEvent?.cue) {
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return cue;
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}
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// there is a clash, bt the cue is a pure number
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if (isNumeric(cue)) {
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return incrementDecimal(previousEvent.cue);
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}
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/**
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* at this point, we know the cue is not numeric
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* but the increment failed, so we have a numeric ending
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* eg. Presenter 1 .... Presenter 2 -> Presenter1.1
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* eg. Presenter 1.1 .... Presenter 1.2 -> Presenter1.1.1
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*/
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return `${previousEvent.cue}.1`;
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function incrementDecimal(cue: string) {
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const n = Number(cue);
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return (n + 0.1).toString();
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}
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function addAtTop() {
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const firstEventCue = getFirstEventNormal(entries, order).firstEvent?.cue;
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if (firstEventCue === '1') {
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return '0.1';
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}
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return '1';
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}
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}
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export function sanitiseCue(cue: string) {
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return cue.replaceAll(' ', '').replaceAll(',', '.');
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return getIncrement(previousEvent.cue);
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}
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