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v2 event timer (#274)
* lint: cleanup unused * refactor: rename component to avoid conflict * style: gap in element row * refactor: rename playstate -> playback * refactor: cleanup usages of timer and prepare integration manager * style: re-arrange button order * refactor: improve event loading * feat(timer-service): hot reload * fix: issue with duration input * chore: cleanup debug * refactor: resolve poll from runtime store * refactor: cleanup merge * refactor: small improvements in timer hot-reload
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@@ -1,11 +1,11 @@
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import { useTimer } from '../../../../common/hooks/useSocket';
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import { Playstate } from '../../../../common/models/OntimeTypes';
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import { Playback } from '../../../../common/models/OntimeTypes';
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import { clamp } from '../../../../common/utils/math';
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import style from './EventBlockProgressBar.module.scss';
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interface EventBlockProgressBarProps {
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playback?: Playstate;
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playback?: Playback;
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}
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export default function EventBlockProgressBar(props: EventBlockProgressBarProps) {
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