refactor: allow secondary rundowns (#2086)

* refactor: allow secondary rundowns

* ui: move dropdown

* feat: follow loaded

* ui: background edit warning

ui: fix disable radio button

* feat(ui): add loaded sufix in the rundown list

* feat(ui): add direct link to background edit from rundown manager

* fix: better fallback

* fix: default to is isCurrentRundown for nav bar colour

* chore: rename navigate to cuesheet

---------

Co-authored-by: alex-arc <ac@omnivox.dk>
This commit is contained in:
Carlos Valente
2026-06-07 13:33:38 +02:00
committed by GitHub
parent 199dea5df6
commit 0e6d6cd416
33 changed files with 949 additions and 515 deletions
@@ -205,10 +205,15 @@ export type ProcessedRundownMetadata = RundownMetadata & {
/**
* Factory function to create a rundown metadata processor
* @returns {process, getMetadata} process() - processes entries in order | getMetadata() -> returns the current metadata
*
* @param customFields project custom fields used to sanitise entries
* @param options.mutate when true, entries are mutated in place rather than cloned.
* Callers must own (or have already cloned) the input rundown.
* @returns process() - processes entries in order | getMetadata() returns the accumulated metadata
*/
export function makeRundownMetadata(customFields: CustomFields) {
let rundownMeta: ProcessedRundownMetadata = {
export function makeRundownMetadata(customFields: CustomFields, options?: { mutate?: boolean }) {
const mutate = options?.mutate ?? false;
const rundownMeta: ProcessedRundownMetadata = {
totalDelay: 0,
totalDuration: 0,
totalDays: 0,
@@ -228,13 +233,8 @@ export function makeRundownMetadata(customFields: CustomFields) {
previousEntry: null,
};
function process<T extends OntimeEntry>(
entry: T,
childOfGroup: EntryId | null,
): { processedData: ProcessedRundownMetadata; processedEntry: T } {
const data = processEntry(rundownMeta, customFields, entry, childOfGroup);
rundownMeta = data.processedData;
return data;
function process<T extends OntimeEntry>(entry: T, childOfGroup: EntryId | null): T {
return processEntry(rundownMeta, customFields, mutate ? entry : structuredClone(entry), childOfGroup);
}
function getMetadata(): ProcessedRundownMetadata {
@@ -245,20 +245,19 @@ export function makeRundownMetadata(customFields: CustomFields) {
}
/**
* Processes a single entry and updates the rundown metadata
* Processes a single entry, mutating both `entry` and `rundownMetadata` in place.
* Returns the same `entry` reference for caller convenience.
*/
function processEntry<T extends OntimeEntry>(
rundownMetadata: ProcessedRundownMetadata,
customFields: CustomFields,
entry: T,
childOfGroup: EntryId | null,
): { processedData: ProcessedRundownMetadata; processedEntry: T } {
const processedData = { ...rundownMetadata };
const currentEntry = structuredClone(entry);
processedData.flatEntryOrder.push(currentEntry.id);
): T {
rundownMetadata.flatEntryOrder.push(entry.id);
if (isOntimeEvent(currentEntry)) {
processedData.timedEventOrder.push(currentEntry.id);
if (isOntimeEvent(entry)) {
rundownMetadata.timedEventOrder.push(entry.id);
/**
* 1.Checks that link can be established (ie, events exist and are valid)
@@ -266,91 +265,91 @@ function processEntry<T extends OntimeEntry>(
* The linked event is always the previous playable event
* If no previous event exists, the link is removed
*/
if (currentEntry.linkStart) {
if (processedData.previousEvent) {
const timePatch = getLinkedTimes(currentEntry, processedData.previousEvent);
currentEntry.timeStart = timePatch.timeStart;
currentEntry.timeEnd = timePatch.timeEnd;
currentEntry.duration = timePatch.duration;
if (entry.linkStart) {
if (rundownMetadata.previousEvent) {
const timePatch = getLinkedTimes(entry, rundownMetadata.previousEvent);
entry.timeStart = timePatch.timeStart;
entry.timeEnd = timePatch.timeEnd;
entry.duration = timePatch.duration;
} else {
currentEntry.linkStart = false;
entry.linkStart = false;
}
}
// 2. handle custom fields - mutates currentEntry
sanitiseCustomFields(customFields, currentEntry);
// 2. handle custom fields - mutates entry
sanitiseCustomFields(customFields, entry);
processedData.totalDays += calculateDayOffset(currentEntry, processedData.previousEvent);
currentEntry.dayOffset = processedData.totalDays as Day;
currentEntry.delay = 0; // this means we dont calculate delays or gaps for skipped events
currentEntry.gap = 0; // this means we dont calculate delays or gaps for skipped events
currentEntry.parent = childOfGroup;
rundownMetadata.totalDays += calculateDayOffset(entry, rundownMetadata.previousEvent);
entry.dayOffset = rundownMetadata.totalDays as Day;
entry.delay = 0; // this means we dont calculate delays or gaps for skipped events
entry.gap = 0; // this means we dont calculate delays or gaps for skipped events
entry.parent = childOfGroup;
// update rundown metadata, it only concerns playable events
if (isPlayableEvent(currentEntry)) {
processedData.playableEventOrder.push(currentEntry.id);
if (isPlayableEvent(entry)) {
rundownMetadata.playableEventOrder.push(entry.id);
// first start is always the first event
if (processedData.firstStart === null) {
processedData.firstStart = currentEntry.timeStart;
if (rundownMetadata.firstStart === null) {
rundownMetadata.firstStart = entry.timeStart;
}
// check if event is flagged
if (currentEntry.flag) {
processedData.flags.push(currentEntry.id);
if (entry.flag) {
rundownMetadata.flags.push(entry.id);
}
currentEntry.gap = getTimeFrom(currentEntry, processedData.latestEvent);
entry.gap = getTimeFrom(entry, rundownMetadata.latestEvent);
if (currentEntry.gap === 0) {
if (entry.gap === 0) {
// event starts on previous finish, we add its duration
processedData.totalDuration += currentEntry.duration;
} else if (currentEntry.gap > 0) {
rundownMetadata.totalDuration += entry.duration;
} else if (entry.gap > 0) {
// event has a gap, we add the gap and the duration
processedData.totalDuration += currentEntry.gap + currentEntry.duration;
} else if (currentEntry.gap < 0) {
rundownMetadata.totalDuration += entry.gap + entry.duration;
} else {
// there is an overlap, we remove the overlap from the duration
// ensuring that the sum is not negative (ie: fully overlapped events)
// NOTE: we add the gap since it is a negative number
processedData.totalDuration += Math.max(currentEntry.duration + currentEntry.gap, 0);
rundownMetadata.totalDuration += Math.max(entry.duration + entry.gap, 0);
}
// remove eventual gaps from the accumulated delay
// we only affect positive delays (time forwards)
if (processedData.totalDelay > 0 && currentEntry.gap > 0) {
if (rundownMetadata.totalDelay > 0 && entry.gap > 0) {
let correctedDelay = 0;
// we need to separate the delay that is accumulated from one that may exist after the gap
if (isOntimeDelay(processedData.previousEntry)) {
correctedDelay = processedData.previousEntry.duration;
processedData.totalDelay -= correctedDelay;
if (isOntimeDelay(rundownMetadata.previousEntry)) {
correctedDelay = rundownMetadata.previousEntry.duration;
rundownMetadata.totalDelay -= correctedDelay;
}
processedData.totalDelay = Math.max(processedData.totalDelay - currentEntry.gap, 0);
processedData.totalDelay += correctedDelay;
rundownMetadata.totalDelay = Math.max(rundownMetadata.totalDelay - entry.gap, 0);
rundownMetadata.totalDelay += correctedDelay;
}
// current event delay is the current accumulated delay
currentEntry.delay = processedData.totalDelay;
entry.delay = rundownMetadata.totalDelay;
// assign data for next iteration
processedData.previousEvent = currentEntry;
rundownMetadata.previousEvent = entry;
// lastEntry is the event with the latest end time
if (isNewLatest(currentEntry, processedData.latestEvent)) {
processedData.latestEvent = currentEntry;
processedData.lastEnd = currentEntry.timeEnd;
if (isNewLatest(entry, rundownMetadata.latestEvent)) {
rundownMetadata.latestEvent = entry;
rundownMetadata.lastEnd = entry.timeEnd;
}
}
} else if (isOntimeDelay(currentEntry)) {
} else if (isOntimeDelay(entry)) {
// !!! this must happen after handling the links
processedData.totalDelay += currentEntry.duration;
currentEntry.parent = childOfGroup;
rundownMetadata.totalDelay += entry.duration;
entry.parent = childOfGroup;
}
if (!childOfGroup) {
processedData.order.push(currentEntry.id);
rundownMetadata.order.push(entry.id);
}
processedData.entries[currentEntry.id] = currentEntry;
processedData.previousEntry = currentEntry;
rundownMetadata.entries[entry.id] = entry;
rundownMetadata.previousEntry = entry;
return { processedData, processedEntry: currentEntry };
return entry;
}