fix: midnight roll (#484)

* refactor: extract utilities and types

* refactor: extract and simplify progress bar logic

* refactor: duration validation handles midnight

* fix: prevent stale event loader

* refactor: consider next event in timer invalidation

* refactor: reload changes on changed roll target

* refactor: timer load accounts for midnight

* fix: issues with midnight on roll

* refactor: prevent stale secondary event
This commit is contained in:
Carlos Valente
2023-08-12 10:42:43 +02:00
committed by GitHub
parent 8c9cb908cf
commit 023aac4ead
28 changed files with 520 additions and 271 deletions
@@ -0,0 +1,15 @@
import { dayInMs } from '../timeConstants.js';
/**
* @description calculates event duration considering midnight
* @param {number} timeStart
* @param {number} timeEnd
* @returns {number}
*/
export const calculateDuration = (timeStart: number, timeEnd: number): number => {
// Durations must be positive
if (timeEnd < timeStart) {
return timeEnd + dayInMs - timeStart;
}
return timeEnd - timeStart;
};