fix: midnight roll (#484)

* refactor: extract utilities and types

* refactor: extract and simplify progress bar logic

* refactor: duration validation handles midnight

* fix: prevent stale event loader

* refactor: consider next event in timer invalidation

* refactor: reload changes on changed roll target

* refactor: timer load accounts for midnight

* fix: issues with midnight on roll

* refactor: prevent stale secondary event
This commit is contained in:
Carlos Valente
2023-08-12 10:42:43 +02:00
committed by GitHub
parent 8c9cb908cf
commit 023aac4ead
28 changed files with 520 additions and 271 deletions
@@ -1,13 +1,13 @@
import { memo, useState } from 'react';
import { Select, Switch } from '@chakra-ui/react';
import { EndAction, OntimeEvent, TimerType } from 'ontime-types';
import { millisToString } from 'ontime-utils';
import { calculateDuration, millisToString } from 'ontime-utils';
import TimeInput from '../../../common/components/input/time-input/TimeInput';
import { useEventAction } from '../../../common/hooks/useEventAction';
import { millisToDelayString } from '../../../common/utils/dateConfig';
import { cx } from '../../../common/utils/styleUtils';
import { calculateDuration, TimeEntryField, validateEntry } from '../../../common/utils/timesManager';
import { TimeEntryField, validateEntry } from '../../../common/utils/timesManager';
import style from '../EventEditor.module.scss';