fix: midnight roll (#484)

* refactor: extract utilities and types

* refactor: extract and simplify progress bar logic

* refactor: duration validation handles midnight

* fix: prevent stale event loader

* refactor: consider next event in timer invalidation

* refactor: reload changes on changed roll target

* refactor: timer load accounts for midnight

* fix: issues with midnight on roll

* refactor: prevent stale secondary event
This commit is contained in:
Carlos Valente
2023-08-12 10:42:43 +02:00
committed by GitHub
parent 8c9cb908cf
commit 023aac4ead
28 changed files with 520 additions and 271 deletions
@@ -1,16 +1,5 @@
export type TimeEntryField = 'timeStart' | 'timeEnd' | 'durationOverride';
/**
* @description Milliseconds in a day
*/
export const DAY_TO_MS = 86400000;
/**
* @description calculates duration from given values
*/
export const calculateDuration = (start: number, end: number): number =>
start > end ? end + DAY_TO_MS - start : end - start;
/**
* @description Checks which field the value relates to
*/